Frozen Cove/Guide: Difference between revisions
(added equipment recs) |
(moved magic above melee for combat triangle) |
||
Line 8: | Line 8: | ||
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''25''', and the guide will assume all non-combat skills are of a similar level. | The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''25''', and the guide will assume all non-combat skills are of a similar level. | ||
If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon. | |||
The idle requirements are technically possible but very impractical. | |||
==Equipment== | ==Equipment== | ||
Line 19: | Line 17: | ||
* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, and the appropriate one of {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss. | * {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, and the appropriate one of {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss. | ||
===Magic=== | |||
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage. | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style=Magic | |style=Magic | ||
Line 47: | Line 29: | ||
|legs1=Fire Acolyte Wizard Bottoms | |legs1=Fire Acolyte Wizard Bottoms | ||
|boots1=Fire Acolyte Wizard Boots | |boots1=Fire Acolyte Wizard Boots | ||
|weapon1=Staff of Fire | |weapon1=Staff of Fire | ||
|neck1=Silver Sapphire Necklace | |neck1=Silver Sapphire Necklace | ||
Line 55: | Line 35: | ||
* {{SpellIcon|Fire Bolt}} or {{SpellIcon|Earth Bolt}} | * {{SpellIcon|Fire Bolt}} or {{SpellIcon|Earth Bolt}} | ||
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Mystic Lore}} (Optional) | |||
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you'' | **''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you'' | ||
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}. | * {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}. | ||
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}} | * {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}} | ||
===Melee=== | |||
{{Equipment/Recommended | |||
|style=Melee | |||
|showDR=false | |||
|helm1=Mithril Helmet | |||
|body1=(G) Mithril Platebody | |||
|legs1=Mithril Platelegs | |||
|boots1=Mithril Boots | |||
|gloves1= | |||
|shield1=(G) Mithril Shield | |||
|weapon1=Mithril Scimitar | |||
|neck1=Silver Ruby Necklace | |||
|ring1=Silver Topaz Ring | |||
}} | |||
* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}}. | |||
** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task'' | |||
* {{ItemIcon|Mithril Scimitar}} from {{MonsterIcon|Mithril Knight}}. | |||
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}. | |||
Revision as of 13:46, 30 May 2024
This page was last updated for (v1.2.2). |
Frozen Cove (Level 25)
This guide is written around the restrictions of the Ancient Relics game mode, but intended to serve for players playing in Standard Mode.
The Ancient Relics game mode restricts the players maximum Levels for Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 25, and the guide will assume all non-combat skills are of a similar level.
If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.
Equipment
With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.
- Golbin Thief, and Wolf, and the appropriate one of Minotaur, Centaur, or Witch made in Summoning are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.
Magic
Magic is suggested for this dungeon due to Combat Triangle advantage.
Slot | Item |
---|---|
Fire Acolyte Wizard Hat | |
Fire Acolyte Wizard Robes | |
Fire Acolyte Wizard Bottoms | |
Fire Acolyte Wizard Boots | |
Silver Sapphire Necklace | |
Gold Sapphire Ring | |
Staff of Fire |
- Fire Bolt or Earth Bolt
- Prayers: Mystic Will & Mystic Lore (Optional)
- alternatively, the highest level combination of matching Spell () and Wizard Robes available to you
- Acolyte Wizard Robes and Staff of Fire are all made in Runecrafting.
- Gold Sapphire Ring and Silver Sapphire Necklace are made in Crafting
Melee
Slot | Item |
---|---|
Mithril Helmet | |
(G) Mithril Platebody | |
Mithril Platelegs | |
Mithril Boots | |
Silver Ruby Necklace | |
Silver Topaz Ring | |
Mithril Scimitar | |
(G) Mithril Shield |
- (G) Mithril Platebody and (G) Mithril Shield from a Township Task completed with the items obtained from Mithril Knight.
- Mithril Knight is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required Mithril Platebody to complete the Township task
- Mithril Scimitar from Mithril Knight.
- Silver Ruby Necklace and Silver Ruby Ring from Crafting.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat:
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |