Golem Territory/Guide: Difference between revisions

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(B) Armour does boost the damage done to Barrier monsters, the time spent upgrading sub-optimal items to (B) is generally not worth the time and effort required to farm the materials. It is also not required to get decent kill speeds on the first few dungeons. If you're going for 100% Completion it is recommended you farm out the optimal gear before you start collecting items and returned for any missed items at a later stage.
(B) Armour does boost the damage done to Barrier monsters, the time spent upgrading sub-optimal items to (B) is generally not worth the time and effort required to farm the materials. It is also not required to get decent kill speeds on the first few dungeons. If you're going for 100% Completion it is recommended you farm out the optimal gear before you start collecting items and returned for any missed items at a later stage.


It is recommended you run this dungeon until you have obtained 11 {{ItemIcon|Draining Barrier Gem}} to upgrade your gloves into {{ItemIcon|Barrier Draining Gloves}} and have 1 spare to use in your [[Equipment]] setup. The [https://wiki.melvoridle.com/w/Township/Tasks#Atlas_of_Discovery Township Task] associated with this dungeon will also provide 3 gems.
It is recommended you run this dungeon until you have obtained 11 {{ItemIcon|Draining Barrier Gem}} to upgrade your gloves into {{ItemIcon|Barrier Draining Gloves}} and have 1 spare to use in your [[Equipment]] setup. The [[Township/Tasks#Altas of Discovery|Township Task]] associated with this dungeon will also provide 3 gems.


All other items/loot received from this dungeon can be ignored. It is strongly recommended you do not use the familiar weapons. Unless the player is using very inaccurate and/or low level weapons, these will result in significantly lower clears per hour.
All other items/loot received from this dungeon can be ignored. It is strongly recommended you do not use the familiar weapons. Unless the player is using very inaccurate and/or low level weapons, these will result in significantly lower clears per hour.
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