Hall of Wizards/Guide: Difference between revisions
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Idleman611 (talk | contribs) (Add suggestion to survey Knights castle at level 20 Cartography to get the Knights cape and as an alternative source for Mithril platebody (G)) |
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**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you'' | **''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you'' | ||
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}. | * {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}. | ||
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying Castle of Kings. | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style = Magic | |style = Magic | ||
|showDR=true | |||
|helm1 = Water Adept Wizard Hat | |helm1 = Water Adept Wizard Hat | ||
|body1 = Water Adept Wizard Robes | |body1 = Water Adept Wizard Robes | ||
|legs1 = Water Adept Wizard Bottoms | |legs1 = Water Adept Wizard Bottoms | ||
|boots1 = Water Adept Wizard Boots | |boots1 = Water Adept Wizard Boots | ||
|cape1=Knight's Cape | |||
|neck1 = Amulet of Magic | |neck1 = Amulet of Magic | ||
|weapon1 = Water Battlestaff | |weapon1 = Water Battlestaff | ||
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* {{ItemIcon|Silver Ruby Necklace}} from {{MonsterIcon|Mummy}} or {{Skill|Crafting}}. | * {{ItemIcon|Silver Ruby Necklace}} from {{MonsterIcon|Mummy}} or {{Skill|Crafting}}. | ||
* {{ItemIcon|Silver Topaz Ring}} from {{Skill|Crafting}}. | * {{ItemIcon|Silver Topaz Ring}} from {{Skill|Crafting}}. | ||
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying Castle of Kings. | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style = Melee | |style = Melee | ||
|showDR=true | |||
|helm1 = (G) Mithril Helmet | |helm1 = (G) Mithril Helmet | ||
|body1 = (G) Mithril Platebody | |body1 = (G) Mithril Platebody | ||
|legs1 = (G) Mithril Platelegs | |legs1 = (G) Mithril Platelegs | ||
|boots1 = (G) Mithril Boots | |boots1 = (G) Mithril Boots | ||
|cape1=Knight's Cape | |||
|neck1 = Amulet of Glory | |neck1 = Amulet of Glory | ||
|weapon1 = Mithril Scimitar | |weapon1 = Mithril Scimitar | ||
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** {{ItemIcon|Willow Longbow}} from {{Icon|Bandit Thug|type=thieving}} | ** {{ItemIcon|Willow Longbow}} from {{Icon|Bandit Thug|type=thieving}} | ||
** Hard Leather items from {{Skill|Crafting}} | ** Hard Leather items from {{Skill|Crafting}} | ||
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying Castle of Kings. | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style = Ranged | |style = Ranged | ||
|showDR=true | |||
|helm1 = Hard Leather Cowl | |helm1 = Hard Leather Cowl | ||
|body1 = Hard Leather Body | |body1 = Hard Leather Body | ||
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|boots1 = Hard Leather Boots | |boots1 = Hard Leather Boots | ||
|weapon1 = Willow Longbow | |weapon1 = Willow Longbow | ||
|cape1=Knight's Cape | |||
|ammo1 = Mithril Arrows | |ammo1 = Mithril Arrows | ||
|familiar11 = Golbin Thief | |familiar11 = Golbin Thief |
Revision as of 12:19, 12 July 2024
Hall of Wizards (Level 40)
This guide is written around the restrictions of the Ancient Relics game mode, but intended to serve for players playing in Standard Mode.
The Ancient Relics game mode restricts the players maximum Levels for Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 40, and the guide will assume all non-combat skills are of a similar level.
If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon.
The idle requirements are technically possible but very impractical.
Equipment
Magic
You can use the Earth Acolyte Wizard Gear setup just fine, if you can craft the gear listed below, it will be slightly better than Earth Acolyte Wizard Gear. When using Earth Acolyte Wizard gear, keep using Earth Bolt.
- Spell: Water Bolt
- Prayers: Mystic Will & Mystic Lore (Optional)
- alternatively, the highest level combination of matching Spell () and Wizard Robes available to you
- Acolyte Wizard Robes and Staff of Fire are all made in Runecrafting.
- Knight's_Cape gives 1% DR and a small defence bonus from Cartography (required level 20) after surveying Castle of Kings.
Slot | Item | DR% |
---|---|---|
Water Adept Wizard Hat | 4% | |
Water Adept Wizard Robes | 4% | |
Water Adept Wizard Bottoms | 4% | |
Water Adept Wizard Boots | 4% | |
Knight's Cape | 1% | |
Amulet of Magic | 0% | |
Water Battlestaff | 0% | |
Golbin Thief | 0% | |
Occultist | 0% | |
Total | 17% |
Melee
- A township tasks let you obtain (G) Mithril Platebody and (G) Mithril Shield.
- Mithril Equipment from Mithril Knight.
- Amulet of Calculated Promotion from Leech with your username set to witwix (see Easter Eggs for more info).
- Optionally, equip the Agility Lesser Relic to further reduce your attack interval.
- Silver Ruby Necklace from Mummy or Crafting.
- Silver Topaz Ring from Crafting.
- Knight's_Cape gives 1% DR and a small defence bonus from Cartography (required level 20) after surveying Castle of Kings.
Slot | Item | DR% |
---|---|---|
(G) Mithril Helmet | 3% | |
(G) Mithril Platebody | 3% | |
(G) Mithril Platelegs | 3% | |
(G) Mithril Boots | 3% | |
Knight's Cape | 1% | |
Amulet of Glory | 0% | |
Mithril Scimitar | 0% | |
(G) Mithril Shield | 3% | |
Golbin Thief | 0% | |
Occultist | 0% | |
Total | 16% |
Ranged
- Use the rapid ranged attack on the boss:
- Mithril Arrows or Adamant Arrows from Slayer Resupplies, Marauder or Bandit
- Willow Longbow from Bandit Thug
- Hard Leather items from Crafting
- Knight's_Cape gives 1% DR and a small defence bonus from Cartography (required level 20) after surveying Castle of Kings.
Slot | Item | DR% |
---|---|---|
Hard Leather Cowl | 0% | |
Hard Leather Body | 0% | |
Hard Leather Chaps | 0% | |
Hard Leather Boots | 0% | |
Knight's Cape | 1% | |
Willow Longbow | 0% | |
Mithril Arrows | 0% | |
Golbin Thief | 0% | |
Occultist | 0% | |
Total | 1% |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Combat:
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |