Earth God Dungeon: Difference between revisions
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== Monsters == | == Monsters == | ||
{ | {{AreaMonsters}} | ||
== Loot == | == Loot == |
Revision as of 16:19, 19 September 2020
Template:V0.16.3 Template:Dungeon The Earth God Dungeon is the third of the God Dungeons. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.
Completing the Earth God Dungeon is necessary in order to challenge the Fire God Dungeon. In addition, completing the dungeon for the first time will unlock the ability to purchase the Master of Nature upgrade from the Shop for 50,000,000 which decreases the base Woodcutting and Mining action times by 20%.
Monsters
Name | Combat Level | Hitpoints | Max Hit | Combat Style | Count | |
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Earth Guard | 177 | 2,000 | 320 | Ranged | 8 | |
Earth Monster | 266 | 2,400 | 650 | Melee | 6 | |
Earth Golem | 420 | 3,600 | 850 | Melee | 4 | |
Mistral | 582 | 6,000 | 679 | Magic | 1 | |
Ophidia | 562 | 6,000 | 699 | Melee | 1 | |
Terran | 813 | 12,000 | 950 | Melee | 1 |
Loot
Scroll of Terran
Each run of the Earth God Dungeon rewards one Scroll of Terran, which contains the following possible loot: Template:Scroll of TerranLootTable
Earth Shards
Monsters in the dungeon will drop Earth Shards when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via Upgrading into an Earth Chest, which contains the following possible loot: Template:Earth ChestLootTable.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |