Ophidia: Difference between revisions

From Melvor Idle
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==Combat==
==Combat==
{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Revision as of 21:47, 31 December 2020

This page is up to date (v1.3.1).
Ophidia
Ophidia
Monster ID: melvorF:Ophidia
Zones:
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Earth God Dungeon

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Stronghold of the Gods
Monster Types: Dungeon, Stronghold
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Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 562
Hitpoints:
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6,000
Attack Speed: 3.4s
Max Hit:
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699
Accuracy Rating: 27,456
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Damage Reduction
:
25%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
27,456 48,906 15,180
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
420 525 420 300 300

Attacks

  • 60%
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    Normal Attack
    • 1 - 699 Melee Damage
  • 40%
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    Grasping Roots
    • Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable)


Drops

Always Drops:

Item Qty
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Earth Shard
15

Loot:

In addition to loot, the monster will also drop 1 - 10GP.
Including GP and bones, the average kill is worth 18,005.5GP.