Priest: Difference between revisions

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==Combat==
==Combat==
{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Revision as of 21:48, 31 December 2020

This page is up to date (v1.3.1).
Priest
Priest
Monster ID: melvorF:Priest
Zones:
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Holy Isles
: +20% Prayer Point Cost for Prayers
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Stronghold of Magic
Monster Types: Slayer Area, Stronghold
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Slayer
Tier:
Hard

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 155
Hitpoints:
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1,450
Attack Speed: 3s
Max Hit:
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213
Accuracy Rating: 11,776
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Damage Reduction
:
5%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
9,216 9,216 12,728
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 135 1 175

Attacks

  • 1 - 213 Magic Damage


Drops

Always Drops:

Item Qty
Holy Dust 1

Loot:

In addition to loot, the monster will also drop 75 - 300GP.

Item Qty Price Chance
Light Rune 1 - 10 1 - 10GP 150/151 99.34%
Priest Hat 1 1,250GP 1/151 0.66%
Total: 100.00%

The loot dropped by the average kill is worth 13.74GP if sold.
Including GP and bones, the average kill is worth 246.24GP.