Stronghold of the Undead/Guide: Difference between revisions

From Melvor Idle
(Why run the Stronghold?)
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Accessing this Stronghold requires {{Skill|Slayer}} Level 10 and 25 clears of the {{ZoneIcon|Undead Graveyard}}.
Accessing this Stronghold requires {{Skill|Slayer}} Level 10 and 25 clears of the {{ZoneIcon|Undead Graveyard}}.


Why run this Stronghold? It is the first Stronghold accessible in the game and therefore the first to provide equipment for the [[Enhancement]] slots. The three Standard and three Augmented Enhancements each provide a boost to one of combat loot doubling (2% or 4%), melee max hit (3% or 6%), or global skill XP (2% or 4%). The {{Item|Undead Enhancement (Superior)|Superior Enhancement}} combines the Augmented boosts and adds an accuracy boost (+4% Accuracy Rating per attack turn, up to 5 times).
Why run this Stronghold? It is the first Stronghold accessible in the game and therefore the first to provide equipment for the [[Enhancement]] slots. The three Standard and three Augmented Enhancements each provide a boost to one of combat loot doubling (2% or 4%), melee max hit (3% or 6%), or global skill XP (2% or 4%). The {{Icon|Undead Enhancement (Superior)|Superior Enhancement}} combines the Augmented boosts and adds an accuracy boost (+4% Accuracy Rating per attack turn, up to 5 times).
 
* All data was gathered from the [[Combat Simulator]]. For more accurate numbers you will have to plug in your own data on top of the setups.
** No [[Pets]], [[Potions]], {{Skill|Agility}} or {{Skill|Astrology}} were included in these calculations.
* The clears per hour are slightly lower on the (Augmented) and (Superior) tiers of this [[Strongholds|Stronghold]].
* If you wish to tweak the [[Combat Simulator]] exports yourself, they can be found [[/Sims|here]].


= Rewards =
= Rewards =
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|}
|}


= Standard Guide =
= Standard Tier Guide =
 
* All data was gathered from the [[Combat Simulator]]. For more accurate numbers you will have to plug in your own data on top of the setups.
** No [[Pets]], [[Potions]], {{Skill|Agility}} or {{Skill|Astrology}} were included in these calculations.
* The clears per hour are slightly lower on the (Augmented) and (Superior) tiers of this [[Strongholds|Stronghold]].
* If you wish to tweak the [[Combat Simulator]] exports yourself, they can be found [[/Sims|here]].


=== Level 20-40 Idle ===
=== Level 20-40 Idle ===


[[Melee]] is the best option to [[Idle]] this difficulty at this point. Be sure to use the [[Slash]] Attack Style when using a {{ItemIcon|Mithril Scimitar|Scimitar}}.
[[Melee]] is the best option to [[Idle]] the Standard Tier at these levels. Be sure to use the [[Slash]] Attack Style when using a {{ItemIcon|Mithril Scimitar|Scimitar}}.


The [[Food]] used to estimate [[Food]] usage was {{ItemIcon|Shrimp}}.
[[Food]] usage was estimated using {{ItemIcon|Shrimp}}.


It can be Idled with:
It can be Idled with:
* Level 20 Stats and [[Mithril Equipment|Mithril Armour]] with {{UpgradeIcon|Auto Eat - Tier III}} for 2.55 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=275}}
* Level 20 Stats and [[Mithril Equipment|Mithril Armour]] with {{UpgradeIcon|Auto Eat - Tier III}} for 2.55 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=275}}
* Level 30 Stats and [[Adamant Equipment|Adamant Armour]] with {{UpgradeIcon|Auto Eat - Tier II}} for 3.25 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=200}}
* Level 30 Stats and [[Adamant Equipment|Adamant Armour]] with {{UpgradeIcon|Auto Eat - Tier II}} for 3.25 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=200}}
* Level 40 Stats and [[Rune Equipment|Rune Armour]] with {{UpgradeIcon|Auto Eat - Tier I}} for 4.05 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=115}}
* Level 40 Stats and [[Rune Equipment|Rune Armour]] with {{UpgradeIcon|Auto Eat - Tier I}} for 4.05 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=115}}<br><br>
 


* Prayers: {{PrayerIcon|Superhuman Strength}} and {{PrayerIcon|Improved Reflexes}}   
* Prayers: {{PrayerIcon|Superhuman Strength}} and {{PrayerIcon|Improved Reflexes}}   
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Level 90 [[Combat]] Stats were used for these calculations.
Level 90 [[Combat]] Stats were used for these calculations.


The [[Food]] used to estimate [[Food]] usage was {{ItemIcon|Lobster}}.
[[Food]] usage was estimated using {{ItemIcon|Lobster|Lobsters}}.


A {{Skill|Ranged}} Setup only gets roughly 2/3rds the clears per hour as {{Skill|Magic}} or {{Skill|Attack|Melee}} and is therefor skipped in this Guide.
A God Gear {{Skill|Ranged}} Setup gets roughly 1/3rd fewer clears per hour than God Gear {{Skill|Magic}} or {{Skill|Attack|Melee}} Setups. Therefore, Ranged with God Gear is not recommended for idling.


==== Magic ====
==== Magic ====


* {{ItemIcon|Cloudburst Staff}} with {{Icon|Water Surge|type=spell}} gets roughly 9.45 clears per hour. Using no [[Food]]. And uses roughly 12.7k [[Runes]] per hour.
* {{ItemIcon|Cloudburst Staff}} with {{Icon|Water Surge|type=spell}} gets roughly 9.45 clears per hour. Using no [[Food]]. And uses roughly 12.7k [[Runes]] per hour.
** {{ItemIcon|Magic Wand (Elite)}}/{{ItemIcon|Book of Eli}} with {{Icon|Frostbite|type=spell}} gets roughly 10.25 clears per hour. Using roughly {{ItemIcon|Lobster|qty=3}}. And uses roughly 24.5k [[Runes]] per hour.
** {{ItemIcon|Magic Wand (Elite)}}/{{ItemIcon|Book of Eli}} with {{Icon|Frostbite|type=spell}} gets roughly 10.25 clears per hour. Using roughly {{ItemIcon|Lobster|qty=3}}. And uses roughly 24.5k [[Runes]] per hour.<br><br>
 


* Spell: {{Icon|Frostbite|type=spell}} or {{Icon|Water Surge|type=spell}} with {{ItemIcon|Cloudburst Staff}}
* Spell: {{Icon|Frostbite|type=spell}} or {{Icon|Water Surge|type=spell}} with {{ItemIcon|Cloudburst Staff}}
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|familiar11 = !{{Synergy|Occultist|Witch}}
|familiar11 = !{{Synergy|Occultist|Witch}}
}}
}}


==== Melee ====
==== Melee ====
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* {{ItemIcon|Tidal Edge}} gets 8.95 clears per hour
* {{ItemIcon|Tidal Edge}} gets 8.95 clears per hour


 
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.<br><br>
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.
 


* Prayers: {{PrayerIcon|Piety}} & {{PrayerIcon|Battleheart}}
* Prayers: {{PrayerIcon|Piety}} & {{PrayerIcon|Battleheart}}
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* {{ItemIcon|Shockwave}}/{{ItemIcon|Jadestone Bolts}} gets 8.30 clears per hour. Using roughly {{ItemIcon|Lobster|qty=460}}.
* {{ItemIcon|Shockwave}}/{{ItemIcon|Jadestone Bolts}} gets 8.30 clears per hour. Using roughly {{ItemIcon|Lobster|qty=460}}.
* {{ItemIcon|Stormsnap}}/{{ItemIcon|Ancient Arrows}} gets 7.70 clears per hour. Using roughly {{ItemIcon|Lobster|qty=795}}.
* {{ItemIcon|Stormsnap}}/{{ItemIcon|Ancient Arrows}} gets 7.70 clears per hour. Using roughly {{ItemIcon|Lobster|qty=795}}.
* {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} gets 9.60 clears per hour. Using roughly {{ItemIcon|Lobster|qty=270}}.
* {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} gets 9.60 clears per hour. Using roughly {{ItemIcon|Lobster|qty=270}}.<br><br>
 
 
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.


* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.<br><br>


* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
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|familiar11 = !{{Synergy|Occultist|Centaur}}
|familiar11 = !{{Synergy|Occultist|Centaur}}
}}
}}


=== Post Throne of the Herald Idle ===
=== Post Throne of the Herald Idle ===


Includes {{AoD}}[[Atlas of Discovery Expansion]] Items.
Includes {{AoD}} [[Atlas of Discovery Expansion]] Items.<br>
 
[[Pets]], {{Skill|Agility}} and {{Skill|Astrology}} are included in this section.
[[Pets]], {{Skill|Agility}} and {{Skill|Astrology}} are included in this section.  


==== Agility ====
==== Agility ====
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* This setup gets 40 clears per hour.  
* This setup gets 40 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* Uses 100.8k [[Runes]] per hour.
* Uses 100.8k [[Runes]] per hour.<br><br>
 


* Spell: {{Icon|Thunder Strike|type=spell}}
* Spell: {{Icon|Thunder Strike|type=spell}}
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|familiar11 = !{{Synergy|Witch|Fox}}
|familiar11 = !{{Synergy|Witch|Fox}}
}}
}}


==== Melee ====
==== Melee ====
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* This setup gets 39.90 clears per hour.  
* This setup gets 39.90 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* It is slightly less clears per hour at no [[Runes|Rune]] or {{ItemIcon|Divine Javelin}} cost.
* Gets slightly fewer clears per hour at no [[Runes|Rune]] or {{ItemIcon|Divine Javelin}} cost.<br><br>
 


* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
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==== Ranged ====
==== Ranged ====


* This setup gets 39.96 clears per hour.  
* This setup gets 39.96 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* Uses 2890 {{ItemIcon|Divine Javelin}} per hour.
* Uses 2890 {{ItemIcon|Divine Javelin}} per hour.<br><br>
 


* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}

Revision as of 00:55, 6 July 2024

This Stronghold contains 72 Monsters, all of which deal Pure Damage.

Accessing this Stronghold requires
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Slayer
Level 10 and 25 clears of the
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Undead Graveyard
. Why run this Stronghold? It is the first Stronghold accessible in the game and therefore the first to provide equipment for the Enhancement slots. The three Standard and three Augmented Enhancements each provide a boost to one of combat loot doubling (2% or 4%), melee max hit (3% or 6%), or global skill XP (2% or 4%). The
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Superior Enhancement
combines the Augmented boosts and adds an accuracy boost (+4% Accuracy Rating per attack turn, up to 5 times).

Rewards

Undead Enhancements from each Tier
Stronghold Tier Reward Scroll Content
Standard 1
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Scroll
  • 4/7 (57.14%) for
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    1
  • 2/7 (28.57%) for
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    2
  • 1/7 (14.29%) for
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    3
Augmented 1
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Scroll (Augmented)
  • 2/3 (66.67%) for
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    1 (Augmented)
  • 1/4 (25.00%) for
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    2 (Augmented)
  • 1/12 (8.33%) for
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    3 (Augmented)
Superior
  • 1/100 chance for
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    (Superior)
  • 1/250 chance for
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    Hades

Standard Tier Guide

  • All data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own data on top of the setups.
    • No Pets, Potions,
      Error creating thumbnail: File missing
      Agility
      or
      Error creating thumbnail: File missing
      Astrology
      were included in these calculations.
  • The clears per hour are slightly lower on the (Augmented) and (Superior) tiers of this Stronghold.
  • If you wish to tweak the Combat Simulator exports yourself, they can be found here.

Level 20-40 Idle

Melee is the best option to Idle the Standard Tier at these levels. Be sure to use the Slash Attack Style when using a Scimitar.

Food usage was estimated using Shrimp.

It can be Idled with:

Example of Gear to use:


God Gear Idle

Level 90 Combat Stats were used for these calculations.

Food usage was estimated using Lobsters.

A God Gear
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Ranged
Setup gets roughly 1/3rd fewer clears per hour than God Gear
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Magic
or
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Melee
Setups. Therefore, Ranged with God Gear is not recommended for idling.

Magic

  • Spell:
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    Frostbite
    or
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    Water Surge
    with Cloudburst Staff
  • Aurora:
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    Surge II
    (Optional) Gives 0.35 extra clears for 5.5k Runes per hour.
    • Aurora:
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      Surge III
      with Book of Eli (Optional) Gives 0.75 extra clears for 6k Runes per hour.
  • Prayers:
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    Augury
    &
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    Battleheart

Melee

All these Weapons are pretty similar when it comes to clears per hour and use no Food.

Ranged

  • Prayers:
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    Rigour
    &
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    Battleheart

Post Throne of the Herald Idle

Includes AoD.png Atlas of Discovery Expansion Items.

Pets,
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Agility
and
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Astrology
are included in this section.

Agility

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Agility
is the same for all 3 setups.

Magic

  • This setup gets 40 clears per hour.
  • Uses no Food.
  • Uses 100.8k Runes per hour.

Melee

  • This setup gets 39.90 clears per hour.
  • Uses no Food.
  • Gets slightly fewer clears per hour at no Rune or Divine Javelin cost.

Ranged