Underground Lava Lake/Guide: Difference between revisions

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=Dungeon Mechanics=
=Dungeon Mechanics=
Similar to the last dungeon, the {{ZoneIcon|Underground Lava Lake}} harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
Similar to the last dungeon, the {{ZoneIcon|Underground Lava Lake}} harkens back to base game combat, it is a relatively simple dungeon that can be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
   
   
'''Intimidation''' <br>
'''Intimidation''' <br>

Latest revision as of 10:09, 1 September 2024

Dungeon Mechanics

Similar to the last dungeon, the

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Underground Lava Lake

harkens back to base game combat, it is a relatively simple dungeon that can be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated

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Slayer

Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.

Intimidation

Just like every other monster in the TotH.svg, each enemy in the

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Underground Lava Lake

has a passive effect that reduces the player's Damage Reduction. When in combat with Trogark, the player's base damage reduction is reduced by 20%, before any modifiers from the Combat Triangle.

Manual Clear

Manually clearing the

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Underground Lava Lake

is a good way to get to the next dungeon,

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Lightning Region

, as soon as possible.


Standard Guide

This guide was written up to make the dungeon easily clearable fresh into TotH.svgThrone of the Herald Expansion. It is idleable with the stats and gear provided.

You'll need at least

1,110
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HP

and 67% Damage Reduction to safely idle this dungeon.


Stats

Used for this guide:

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    Level 100
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    Level 100
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    Level 100
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    Level 100
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    Level 80
    (higher makes the clears somewhat faster)



Equipment

Disclaimer: Gem slot is not required but recommended.

Agility

Ancient Relics Guide

With swapping the Passive Slot to Wasteful Ring there is no death chance using the Standard Guide setup. Fully idle-able.