Chicken Coop/Guide: Difference between revisions

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{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.


* {{SpellIcon|Earth Strike}} or {{SpellIcon|Wind Bolt}}
* {{SpellIcon|Earth Strike}}
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Air Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Air Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Earth}} are all made in {{Skill|Runecrafting}}
* {{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Air Acolyte Wizard Robes|notext=true}}{{ItemIcon|Air Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Air Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Earth}} are all made in {{Skill|Runecrafting}}
* {{ItemIcon|Air Acolyte Wizard Robes}} require {{SkillReq|Runecrafting|11}}, and so must be skipped for {{Icon|Ancient Relics}} players
* {{ItemIcon|Air Acolyte Wizard Robes}} require {{SkillReq|Runecrafting|11}}, and so must be skipped for {{Icon|Ancient Relics}} players


{{Equipment/Recommended
{{Equipment/Recommended
|style=Magic
|style = Magic
|showDR=false
|showDR = false
|helm1=Earth Acolyte Wizard Hat
|helm1 = Earth Acolyte Wizard Hat
|body1=Air Acolyte Wizard Robes
|legs1 = Air Acolyte Wizard Bottoms
|legs1=Air Acolyte Wizard Bottoms
|boots1 = Air Acolyte Wizard Boots
|boots1=Air Acolyte Wizard Boots
|gloves1 = Bronze Gloves
|gloves1=Bronze Gloves
|weapon1 = Staff of Earth
|weapon1=Staff of Earth
}}
}}


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{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|style = Melee
|showDR=false
|showDR = false
|helm1=Steel Helmet
|helm1 = Steel Helmet
|body1=(G) Steel Platebody
|body1 = (G) Steel Platebody
|legs1=Steel Platelegs
|legs1 = Steel Platelegs
|boots1=Steel Boots
|boots1 = Steel Boots
|gloves1=Bronze Gloves
|gloves1 = Bronze Gloves
|shield1=Mirror Shield
|shield1 = Mirror Shield
|weapon1=Steel Scimitar
|weapon1 = Steel Scimitar
}}
}}


{{CombatNav|Dungeon}}
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}

Revision as of 22:05, 3 December 2024

Standard

This guide assumes
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Auto Eat - Tier I
has been unlocked.

Magic

This setup will need 260
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Hitpoints
and 0% Damage Reduction. And can expect roughly 45 clears per hour.

Melee

This setup will need 250
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Hitpoints
and 5% Damage Reduction. And can expect roughly 18 clears per hour.

Ranged

This setup will need 260
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Hitpoints
and 0% Damage Reduction. And can expect roughly 21 clears per hour.

Ancient Relics

This guide is written around the restrictions of the Ancient Relics game mode.

The Ancient Relics game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of 10, and the guide will assume all non-combat skills are of a similar level.

Regardless of combat style or game mode,
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Chicken Coop
can be idled with
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Level 26
after purchasing the
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Auto Eat - Tier I
upgrade in the
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Shop
.

If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.

Equipment

Unsurprisingly, the players options for completing the very first dungeon are sparse, and the benefits for fully kitting out the character are lacking. However, for the ardent adventurer with some time to spare, the following is the best equipment available without wasting time grinding for items that will be replaced almost immediately.

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    Golbin Thief
    , made in
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    Summoning
    is a large boost to damage for any combat style, which can especially help with taking down the dungeon's boss.
  • Bronze Gloves, made in
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    Smithing
    is a small boost to melee defence (and melee attack, for melee builds) while not compromising on magic or ranged accuracy.

Magic

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Magic
is suggested for this dungeon due to Combat Triangle advantage.

Melee