1 - 1,000 Melee Damage (Instead of repeating Chrono Curse or Deja-Vu while the effect is already active)
20% Chrono Curse
On use, gives you +30% Attack Interval for 3 of your turns. Deals no damage. Unavoidable. If you are already Slowed, the Herald performs a Normal Attack instead.
20% Alacrity
The Herald casts a spell dealing 1000 damage 3 times over 0.4s. On a hit, gives the enemy -30% Attack Interval for 2 of the enemy's turns. Avoidable.
30% Deja-Vu
On use, gives the Herald Immunity to all attack types other than their own for 4 of their turns. Deals no damage. If the buff is already active, the Herald performs a Normal Attack instead.
30% Touch of Affliction
The Herald charges their hands with shadowy magic, and darts towards you with terrifying speed. Before you can react, they touch you dealing 1000 damage 2 times over 0.2s. On a hit, gives you 3 stacks of Affliction. Avoidable.
Passives
Intimidation
Gives you: -44% Damage Reduction
Afflicted Resilience
Immune to Stun and Freeze. +50% chance to avoid Burn, Bleed, Slow and Frostburn.
Growing Madness
For every Enemy Attack Turn, the Enemy gains -2% Attack Interval, +2% Maximum Hit (Stacks 25 times)