Cursed Forest/Guide
This page was last updated for (v1.2.2). |
Why Idle This?
- Cursed Forest is mainly cleared for the Curse Masks. These have 1% dr over the previous BIS gear and apply a curse when the enemy spawns.
- Voodoo Trinket is obtained during this dungeon and is required for a smooth Throne of the Herald fight.
- Once cleared 100 times, the Despair Curse is unlocked and will be used against enemies with high health, as it does percentage based damage.
Dungeon Mechanics
- This dungeon's gimmick is that all enemies are immune to curses and attack styles other than magic. As such, you will need to use the Magic to clear this dungeon
- Cursed Forests's final enemy, Lady Darkheart has a passive effect which gives them +500% curse lifesteal. Additionally, they have 3 attacks which will apply curses to you, and another attack which deals double damage if you are cursed. The lifesteal by iteself already makes this boss incredibly annoying, and the double damage requires you to balance survivability and damage output.
Introduction
There are several options for this boss in this Guide. All the portions will have their Skill requirements and estimated clears per hour listed. Please choose the option from the Table of Contents that best suits you, or make your own!
A Manual Eating clear with God Gear and without the Atlas of Discovery Expansion is technically possible, but a clear would take around 2 hours so isn't included.
Standard Guides
Manual Eating With God Gear & 99 Stats WITH AoD
- Estimated clears per hour: 11 / 12 Cursed Chest
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 85
- Level 85
- Level 90
- Level 90
- Level 95
- Level 99
- Level 99
- Level 99
- Level 99
- Level 118
Gear
- Spell: Fire Surge
- Aurora: Surge II
- Prayer: Augury and Battleheart
- Potion: Diamond Luck Potion
- Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Water Jump | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
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Don't forget to tick the Manual Eating option and use a decent level Food.
Idle Low Stats WITHOUT AoD 115 Runecrafting
- Estimated clears per hour: 5 / 5.5 Cursed Chest
- Estimated clears per hour with Level 120: 12.5 / 13 Cursed Chest
- Will require (U) Elderwood Vambraces if Obstacle 15 has full . Will require (U) Carrion Vambraces if not.
- Estimated clears per hour with Level 120: 7 / 9 Cursed Chest
- Estimated clears per hour with Level 120 and Level 120: 14 / 18 Cursed Chest
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 99
- Level 99
- Level 90
- Level 100
- Level 105
- Level 110
- Level 110
- Level 111
- Level 115
Recommended Skill Levels
Gear
- Spell: Natures Bloom
- Curse: Anguish III
- Aurora: Fury II
- Prayer: Divination and Holy Aegis
- Potion: Damage Reduction Potion IV
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Ice Jump | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
11 | Frozen Maze | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses |
14 | Freezing Climb | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons |
15 | Waterfall Crossing | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Elite Pillar | Elite Pillar of Expertise | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
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Idle Low Stats WITH AoD 112 Runecrafting
- Estimated clears per hour: 9.5 / 10.5 Cursed Chest
- Estimated clears per hour with Level 120: 17.5 / 20 Cursed Chest
- Estimated clears per hour with Level 120: 13 / 16.5 Cursed Chest
- Estimated clears per hour with Level 120 and Level 120: 28.3 / 31 Cursed Chest
- Level 114 Increases clears per hour by 1
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 90
- Level 90 - If not obtaining Damage Reduction Potion IV from Cartography
- Level 99
- Level 99
- Level 100
- Level 105
- Level 110
- Level 110
- Level 110
- Level 112
- Level 118
Recommended Skill Levels
Gear
- Spell: Thunder Strike
- Aurora: Surge II
- Prayer: Divination and Battleborn
- Potion: Damage Reduction Potion IV
- Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Ice Jump | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
11 | Frozen Maze | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses |
14 | Freezing Climb | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons |
15 | Waterfall Crossing | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Elite Pillar | Elite Pillar of Expertise | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
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Idle High Level Method (Nearly all 120s) with Vorloran WITHOUT AoD
There is an expected death rate of 0.0015 deaths per hour. This is negligible but still present. If you wish to negate this completely, make sure you have Agility Waterfall Crossing at max .
- Estimated clears per hour: 39.25 / 41 Cursed Chest
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 105
- Level 110
- Level 110
- Level 115
- Level 118
- Level 120
- Level 120
- Level 120
- Level 120
- Level 120
Gear
- Spell: Slicing Maelstrom
- Aurora: Surge II
- Prayer: Divination and Battleborn
- Potion: Critical Strike Potion IV
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Water Jump | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
11 | Pipe Maze | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses |
14 | Freezing Climb | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons |
15 | Waterfall Crossing | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Elite Pillar | Elite Pillar of Expertise | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
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Idle High Level Method (Nearly all 120s) with Vorloran WITH AoD
- Estimated clears per hour: 52.5 / 55 Cursed Chest
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 105
- Level 110
- Level 110
- Level 110
- Level 115
- Level 118
- Level 120
- Level 120
- Level 120
- Level 120
- Level 120
- Level 120
Gear
- Spell: Slicing Maelstrom
- Aurora: Surge II
- Prayer: Divination and Battleborn
- Potion: Critical Strike Potion IV
- Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Water Jump | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
11 | Pipe Maze | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses |
14 | Freezing Climb | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons |
15 | Waterfall Crossing | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Elite Pillar | Elite Pillar of Expertise | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
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Ancient Relics Guides
Manual Eat (God Gear) Low Level Method
- Estimated clears per hour: 8 or 17
You'll get around 8 clears per hour with the provided setup. Switching to Water Pulse Staff and putting Shield of Magic Power in the passive slot will increase this to around 17 clears per hour. This is aimed at a first clear right out of killing Impending Darkness Event.
If you don't have Ocean Song or Water Pulse Staff you can use Magic Wand (Elite) but you'll have to use Incinerate for about 6 clears per hour.
Tested with Relics:
Required Skill Levels
Gear
- Spell: Fire Surge
- Aurora: Surge II
- Prayer: Stone Skin and Battleheart
- Potion: Damage Reduction Potion IV
- Point of Interest: Dark Waters
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Ice Jump | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
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Idle Low Level (110 Stats) Method
- Estimated clears per hour: 8 or 16
There is no expected Death Rate with either option.
You'll get around 8 clears per hour with the provided setup. Switching to Water Pulse Staff and putting Shield of Magic Power in the passive slot will increase this to around 16 clears per hour. This is aimed at a clearing this Dungeon 100 times to unlock Despair.
If you don't have Ocean Song or Water Pulse Staff you can use Magic Wand (Elite) but you'll have to use Incineratefor about 7 clears per hour.
Tested with Relics:
Required Skill Levels
Gear
- Spell: Fire Surge
- Aurora: Surge II
- Prayer: Stone Skin and Battleheart
- Potion: Damage Reduction Potion IV
- Point of Interest: Dark Waters
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Ice Jump | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |