This guide is written around the restrictions of the Ancient Relics game mode, but intended to serve for players playing in Standard Mode.
The Ancient Relics game mode restricts the players maximum Levels for Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 15, and the guide will assume all non-combat skills are of a similar level.
With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.
Golbin Thief and Wolf, made in Summoning are large boosts to damage for any combat style, which can especially help with taking down the dungeon's boss.
Steel Knight is a modestly difficult enemy, but only a few need to be killed in order to get everything that isn't a Steel Platebody, which isn't helpful anyway with the free (G) version from Township.