Template:V0.16.3
Combat
Combat Stats
|
Damage Type:
|
Normal Damage
|
Combat Level:
|
813
|
Hitpoints:
|
12,000
|
Attack Speed:
|
3.9s
|
Max Hit:
|
950
|
Accuracy Rating:
|
37,056
|
Damage Reduction:
|
25%
|
Evasion Ratings:
|
|
|
|
66,006
|
37,056
|
17,160
|
Skill Levels:
|
|
|
|
|
|
570
|
570
|
570
|
300
|
300
|
Attacks
Normal Attack
- 1 - 592 Melee Damage (Instead of repeating Stone Wall while the effect is already active)
- 30%
Stone Wall
- Puts up a wall that gives the enemy +20% Damage Reduction for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead.
- 25%
Charge
- Charge at you, knocking you back and applies stun for 1 turn on a hit. Deals 650 damage.
- 20%
Boulder
- Launch an unavoidable boulder at you for 850 damage.
- 15%
Grasping Roots
- Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable)
- 10%
Seismic Slam
- Slam the ground 3 times over 2.6s, dealing 950 damage each (Avoidable).
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop 100,000 - 150,000
.
The loot dropped by the average kill is worth 12,000
if sold.
Including GP and bones, the average kill is worth 138,200
.