Bane

From Melvor Idle
Revision as of 19:12, 22 November 2022 by Auron956 (talk | contribs) (Add Template:TownshipMonsterTasks using AutoWikiBrowser)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This page is up to date (v1.3.1).
Bane
Bane
Monster ID: melvorF:Bane
Zones:


Monster Types: Boss
Error creating thumbnail: File missing
Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
Error creating thumbnail: File missing
Normal Damage
Combat Level: 1,250
Hitpoints:
Error creating thumbnail: File missing
14,000
Attack Speed: 3s
Max Hit:
Error creating thumbnail: File missing
600
Accuracy Rating: 64,576
Error creating thumbnail: File missing
Damage Reduction
:
40%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
64,576 64,576 64,576
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1,000 1,000 1,000 1,000 1,000

Attacks

  • 1 - 402 Random Damage
  • 40%
    Error creating thumbnail: File missing
    Fragile Mind
    • An avoidable attack that deals 600 damage. On a hit, gives you -30% Global Accuracy,-30% Global Evasion and -30% Damage Reduction for 3 of your turns.
  • 25%
    Error creating thumbnail: File missing
    Unknown Threat
    • 2 avoidable attacks lash out from the mist, dealing 100% of the enemy's normal damage each. Each attack has +5% chance to apply affliction. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns
  • 15%
    Error creating thumbnail: File missing
    Mist Walk
    • Gives the enemy immunity to their own attack type for 5 of their turns and gives them Regen that heals 20% of the enemy's max hitpoints over 18s. If the evasion buff is already active perform a regular attack instead.
  • 20%
    Error creating thumbnail: File missing
    Suffocate
    • The mist surrounds and suffocates you, dealing 0.5% of the enemy's max hitpoints damage 12 times over 3.3s. Applies sleep for 2 turns if your hitpoints are below 50%.

Passives

  • Afflicted Might
    • All attacks have +50% chance to inflict affliction. Immune to all attack types other than their own. Immune to Stun, Freeze, Sleep, Curses and Slow.

Drops

Loot: In addition to loot, the monster will also drop 1GP.
Including GP, the average kill is worth 1GP.