Cursed Forest/Guide
From Melvor Idle
This page was last updated for (v1.1.1). |
Why Idle This?
- Cursed Forest is mainly cleared for the Curse Masks. These have 1% dr over the previous BIS gear and apply a curse when the enemy spawns.
- Voodoo Trinket is obtained during this dungeon and is required for a smooth Throne of the Herald fight.
- Once cleared 100 times, the Despair Curse is unlocked and will be used against enemies with high health, as it does percentage based damage.
Dungeon Mechanics
- This dungeon's gimmick is that all enemies are immune to curses and attack styles other than magic. As such, you will need to use the Magic to clear this dungeon
- Cursed Forests's final enemy, Lady Darkheart has a passive effect which gives them +500% curse lifesteal. Additionally, they have 3 attacks which will apply curses to you, and another attack which deals double damage if you are cursed. The lifesteal by iteself already makes this boss incredibly annoying, and the double damage requires you to balance survivability and damage output.
Stats and Buffs
Minimum Recommended Levels
Suggestion | Benefit |
---|---|
Level 120 | Less need for DR |
Level 120 | Pillar of Combat and Elite Pillar of Expertise |
Level 118 | Battleborn |
Astrology
As many combat bonuses from Astrology constellations are recommended, but not required. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:
- +5 Hidden Levels for Melee Ranged Magic
- 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from Ashtar
Agility
# | Obstacle | Reason | |||
---|---|---|---|---|---|
1 | X | ||||
2 | X | ||||
3 | Pipe Climb | No particular reason beyond being the only obstacle that grants any combat benefits. | |||
4 | Coal Stones | No negative modifiers, technically saves some food. | |||
5 | Cliff Balance | +20 HP. | |||
6 | Rocky Waters | +50 HP. Lake Swim can be used instead if the player gets more damage reduction. | |||
7 | Boulder Trap | No negative combat modifiers. | |||
8 | Raft Building | Gives a bit more survivability which is rather important. | |||
9 | Water Jump | More damage. The 20 HP from Ice Jump is not needed. | |||
10 | Ocean Rafting | Free damage! | |||
P | Pillar of Combat | Lots of beneficial combat bonuses. | |||
11 | Frozen Maze | More damage reduction and faster monster respawns. | |||
12 | Boulder Balance | Lower attack interval and more damage for the low price of lower accuracy. | |||
13 | Rope Trap | More damage. | |||
14 | Freezing Climb | More evasion, accuracy and damage. | |||
15 | Waterfall Crossing | Is the equivalent of a permanent Diamond Luck Potion IV, which frees up the potion slot for Damage Reduction Potion IV It is necessary to have this obstacle at 99 mastery to halve the -100hp modifier. | |||
EP | Elite Pillar of Expertise | Provides 8% doubling, which helps a lot with chests. |
Idle Gear
- For spells, use Dragon Storm Call and Surge II
- Use Damage Reduction Potion IV for 10% extra DR.
- Note that if you are able to squeeze in a little more DR, Superior Max Skillcape is a direct and substantial upgrade to Skull Cape. However, since it provides 0% DR, it is sometimes hard to reach the DR requirement if you're using it.
Slot | Better to Worse | |||||
---|---|---|---|---|---|---|
Head | Mask of Despair | Blazing Helmet | ||||
Body | Freezing Touch Body | Slayer Wizard Robes (Mythical) | ||||
Leggings | Lightning Mythical Wizard Bottoms | Lightning Legendary Wizard Bottoms | ||||
Boots | Frostspark Boots | Lightning Boots | ||||
Hands | (U) Carrion Vambraces | |||||
Cape | Superior Max Skillcape | Skull Cape | ||||
Neck | Fury of the Elemental Zodiacs | Allure Amulet | ||||
Ring | Ring of Power | Ring of Wealth | ||||
Passive | Chapeau Noir | Elder Crown | ||||
Weapon | Archaic Wand | Ocean Song | ||||
Offhand | Shield of Magic Power | Leviathan Shield | ||||
Prayer | Battleborn and Divination | Battleheart and Augury | ||||
Summons | Spectre and Occultist | Fox and Dragon |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |