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The enemy strikes downward with 2 powerful claws, dealing 850 damage each (Avoidable). On a hit gives you -30% Melee Evasion and +30% Attack Interval for 2 of your turns.
40% Cleave
The enemy swings a sharp claw at you in a wide sweep, dealing 700 damage (Avoidable). On a hit has a 100% chance to inflict Bleed that deals 700 damage over 10s.
20% Savage Spike
The enemy's tail strikes you with deadly precision, dealing 1000 damage (Unavoidable). If you are bleeding, this attack deals 180 additional damage.
Passives
Spiked Armour
+20% Reflect Damage, +100% chance to ignore Slow Effects, and +20% Damage Reduction