Underwater City/Guide

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This page was last updated for (v1.2.2).

Underwater City

Introduction

This is a Barrier dungeon introduced with the  Atlas of Discovery Expansion, there is a general guide to this dungeon and a more in-depth look into Barrier combat in general in this guide. This page will go deeper into combat options, including when  Throne of the Herald Expansion is owned and already completed.
This guide is not meant for optimal kills per hour but instead focuses on easily obtainable ways ranging from just passed God Dungeons to having beaten   Throne of the Herald to clear the dungeon effectively.

Requirements

Recommended

  •   Level 99,   Level 95,   Level 75,   Level 99.


The enemies, and especially the   Nagaia hit very hard in this dungeon. A lot of damage reduction is required in order to idle this dungeon without dying. Alternatively, the player can return after having progressed through the   Throne of the Herald expansion. Having more hitpoints or other damage reducing and damage inflicting bonusses can greatly speed up the clear times of this dungeon. Set 1 clears the dungeon roughly 27 times per hour. Set 2 clears it roughly 8.5 times per hour. (You can swap the weapon & summons in Set 2).

The Preferred Shield is   Earth Layered Shield, however   Devouring Barrier Shield can be used, once the upgrade item has been obtained from this dungeon. Clearing the Underwater City dungeon provides 1   Barrier God Shard every time it is cleared. These can be used to upgrade (B) god armours into their respective (C) armours. These can then be used to very effectively clear   Crystal Depths for   Crystal Binding Dust if the player hasn't already done this.

Equipment

Below are 2 sets, unlike the previous dungeons, you can't mix and match this dungeon. Set 1 is for post-TotH clears. Set 2 is for clears just before or after   Impending Darkness Event.
Set 1 requires   Level 120.
Set 2 requires a minimum of   Level 99. Calculated at all combat skills level 99 in the Combat Simulator.

Set 2 can be all non-B upgraded Terran God Armour and it will only lower the Kills Per Hour by about 2 (from 8.5 to 6.5).

Item Slot Set 1 Set 2
    Hood of Shade Summon   Terran God Helmet (B)
    Terran God Platebody (B)
    Terran God Platelegs (B)
    Terran God Boots (B)
    Gloves of Greater Shade Summon   Terran God Gloves
    Ancient Infernal Cape
    Amulet of Curse Totem Summon   Lesser Summoning Amulet
    Ring of Phantom Summon   Summoner's Blessed Ring
    Knight's Summoning Defender   Barrier Burn Shield
    Devouring Barrier Gem /   Siphoning Barrier Gem
    Agile Wings Rapier   Infernal Claw
    Earth Layered Shield /   Devouring Barrier Shield
    Fervor Scroll   Melee Hinder Scroll
    Spider     Spectre   Tortoise     Dragon

Prayers:   Battleheart and   Battleborn. Swap to   Battleheart and   Chivalry for Set 2.

Potion:   Damage Reduction Potion IV

Point of Interest:   Dark Waters


Agility

The Agility obstacles 9 or higher are not required, 8 and below are highly suggested (and simulations were done with those active).