Fire God Dungeon

From Melvor Idle
Revision as of 15:36, 16 September 2020 by Falterfire (talk | contribs) (Added details.)

Template:V0.16.3 Template:Dungeon The Fire God Dungeon is the fourth and final God Dungeon. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.

Completing the Fire God Dungeon for the first time will unlock the ability to purchase the

Error creating thumbnail: File missing
Art of Control

upgrade from the Shop for 50,000,000GP which decreases the base

Error creating thumbnail: File missing
Firemaking

,

Error creating thumbnail: File missing
Cooking

, and

Error creating thumbnail: File missing
Smithing

action times by 20%.

Monsters

Name Combat Level Hitpoints Max Damage Damage Type Count
Fire Guard 175 1,700 650
Error creating thumbnail: File missing
Melee
8
Fire Monster 263 2,300 487
Error creating thumbnail: File missing
Melee
6
Fire Golem 396 3,100 580
Error creating thumbnail: File missing
Magic
4
Pyra 569 5,500 900
Error creating thumbnail: File missing
Magic
1
Ignis 585 5,500 900
Error creating thumbnail: File missing
Melee
1
Ragnar 815 11,000 1300
Error creating thumbnail: File missing
Magic
1

Loot

Scroll of Ragnar

Each run of the Fire God Dungeon rewards one Scroll of Ragnar, which contains the following possible loot: Template:Scroll of RagnarLootTable

Fire Shards

Monsters in the dungeon will drop

Error creating thumbnail: File missing
Fire Shard

s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via Upgrading into an Fire Chest, which contains the following possible loot:

Template:Fire ChestLootTable.