Water God Dungeon

From Melvor Idle
Revision as of 15:27, 16 September 2020 by Falterfire (talk | contribs) (Added some details.)

Template:V0.16.3 Template:Dungeon The Water God Dungeon is the second of the God Dungeons. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.

Completing the Water God Dungeon is necessary in order to challenge the

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Earth God Dungeon

. In addition, completing the dungeon for the first time will unlock the ability to purchase the

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Expanded Knowledge

upgrade from the Shop for 50,000,000GP which decreases the base

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Herblore

and

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Runecrafting

action times by 20%.

Monsters

Name Combat Level Hitpoints Max Damage Damage Type Count
Water Guard 172 1,800 370
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Magic
8
Water Monster 266 2,400 650
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Melee
6
Water Golem 408 3,200 845
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Magic
4
Lissia 569 5,500 720
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Magic
1
Murtia 549 5,500 733
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Melee
1
Glacia 790 11,000 1080
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Magic
1

Loot

Scroll of Glacia

Each run of the Water God Dungeon rewards one Scroll of Glacia, which contains the following possible loot: Template:Scroll of GlaciaLootTable

Water Shards

Monsters in the dungeon will drop

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Water Shard

s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via Upgrading into a Water Chest, which contains the following possible loot:

Template:Water ChestLootTable.