Air God Dungeon/Guide
This page was last updated for (v1.2.2). |
Why Clear Air God Dungeon?
- Unlocks Error creating thumbnail: File missingPerpetual Haste upgrade in theError creating thumbnail: File missingShop to massively speed upError creating thumbnail: File missingCrafting andError creating thumbnail: File missingFletching.
- Aeris God Armour
— Major Ranged upgrade. Necessary to idle the
Error creating thumbnail: File missingWater God Dungeon. 10Aeris God Gloves are used to upgrade into
Poison Virulence Gloves.
Deadeye Amulet — Ranged upgrade.
Aeris Godsword — Decent 2H alternative to
Infernal Claw. 5 are required for creating
Ultima Godsword.
According to the simulator (1) and simulator (2):
- On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
- If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
- If you want the full set and
Stormsnap, then it's 277 times for 75% and 576 times for 95%.
Suggestion for Atlas of Discovery Expansion
If Atlas of Discovery Expansion is owned, it is highly recommended you get a
Ring of Malice (m) at this point in the game.
It is the best in slot Ring (occasionally shared with Ring of Power) and will remain relevant till the very end of
Throne of the Herald.
The only times it is a bad choice for the Ring slot is in Barrier content.
This Ring does not require you to active any Unholy Prayers to be good, the debuff it applies on it's own is very good. It also does not consume any Prayer Points to use.
Standard Guide
Low Death Chance or Manual Eating
Grinding our Ancient Armour takes quite a while, so here is an alternative to grinding the set.
This setup is NOT risk free, there is a 6% death chance (resulting in 0.3 deaths per hour) using this setup.
You can negate this death chance by monitoring the kill and manually eating when your life falls too low..
When manual eating, the timing of when you eat is quite important. You have to pay attention to when the enemy will do it's next attack but also when your next attack is going to be. You want to eat before the enemy strikes right after you hit. This will result in the least amount of time lost, as eating will reset your attack gauge.
Alternatively you can get Damage Reduction Potion IV to make it 100% safe, this can be obtained through
,
![](/images/thumb/4/4f/Damage_Reduction_Potion_IV_%28item%29.png/23px-Damage_Reduction_Potion_IV_%28item%29.png)
will also be required.
You can also get these potions from Cartography, this will require
and visiting (31.17) The Sand-Covered Treasure on the map.
As soon as you obtain 2 Aeris God Armour pieces (That are not the gloves) equip those instead of the (G) Rune Armour, this will make the death chance negligible (less than 0.1%) and you should be able to idle the rest.
This will allow you to skip farming Ancient Armour and Dragon Armour.
Disclaimer: Gem slot is not required but recommended.
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 6% |
![]() | ![]() | 4% |
![]() | ![]() | 2% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() ![]() | 0% |
![]() | ![]() | 5% |
Total | 37% |
A very good alternative (which is actually a lot better than Infernal Claw) is
Pure Crystal 2H Axe.
This requires
,
,
,
,
.
- Error creating thumbnail: File missingChivalry andError creating thumbnail: File missingIncredible Reflexes
Gear to Idle
There are 2 ways suggested for this Dungeon, first one is the Idle method listed here, the second is the Manual Alternative Option. The second option will require you to manual eat the dungeon a few times before you can idle it.
Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with
because the enemies here are
and
. The following build can idle the dungeon with
(+30 HP from Dragonfire Shield for 930 HP total), and is suitable for Standard,
, and Adventure Game Modes. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die. While
Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.
Disclaimer: Gem slot is not required but recommended.
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 6% |
![]() | ![]() | 6% |
![]() | ![]() | 4% |
![]() | ![]() | 2% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 8% |
Total | 47% |
With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at
1,090, you could equip a Chapeau Noir and an
Elite Amulet of Glory in their respective slots.
Also worth noting that it is possible to manually clear the dungeon at lower
levels and equip the resulting Boots and
Gloves to begin idling a bit earlier.
The
Sandstorm Ring is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra
levels, better equipment, or buffs from
,
,
,
, or
, the Sandstorm Ring may actually become a detriment to how fast you clear the dungeon.
There are two alternative ring choices:
Aorpheat's Signet Ring or
Ring of Wealth:
Ring of Blade Echoes:
- Massively increase weapon DPS at the cost of increased consumable usage
Weapon Choice
This table plots some Combat Simulator results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.
You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results. (link)
Weapon | Adjusted ![]() |
% Increase compared to Previous Weapon. |
---|---|---|
![]() |
2.80 | 0% |
![]() |
2.84 | 1.6% |
![]() |
3.43 | 17.1% |
![]() |
3.70 | 7.4% |
![]() |
4.03 | 8.1% |
If you have the Atlas of Discovery Expansion, a very good alternative is
Pure Crystal 2H Axe which requires you to have pretty high non-combat levels.
It is slightly worse than Infernal Claw for this dungeon (0.3-0.4 chests per hour worse) and requires
,
,
,
and
.
It however does not require you to grind any Ancient Claw Fragment which will save you a lot of time.
The usual food expenditure is
150,000to
200,000 per hour.
Ideally, you want to get 10 Infernal Cores from the
and farm the Dragon Claw and
Ancient Claw to make the
Infernal Claw.
Check the
to farm it most efficiently. You should be able to idle everything inside except for Malcs.
Maximized Farming
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions
This clocks in roughly 32 scrolls per hour, depending on your
bonuses. Since this build uses Big ol Ron which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost!
Consumables:
Diamond Luck Potions
- Error creating thumbnail: File missingBattleheart andError creating thumbnail: File missingPiety
- Error creating thumbnail: File missingMinotaur andError creating thumbnail: File missingDragon orError creating thumbnail: File missingCentaur
Whetstone or
Monster Hunter Scroll
Disclaimer: Gem slot is not required but recommended.
Ancient Relics Guide
On top of no Pets,
or Potions this guide will also assume no Relics, unless mentioned otherwise.
Much like any other dungeon up to now, Manual Eating will be required.
The goal is to clear this dungeon once for now,
needs to be cleared to be able to wear God Equipment if you followed the recommended Dungeon order.
For this dungeon. Watch out for Aeris Cyclone attack, it hits 7 times for quite heavy damage, be sure to smash your Eat button.
Melee
This is a
dungeon, Melee is highly recommended for this dungeon because of the Combat Triangle.
will just get slaughtered in this dungeon.
The clear speed of Adamant Armour and
Rune Armour is about the same at about 20 minutes.
Adamant Armour uses roughly 1000
Lobster for a single clear.
Rune Armour uses roughly 345
Lobster for a single clear.
It is highly suggested you obtain either a Sunset Rapier or
Ancient Claw for this dungeon.
Gear
Prayers:
&
Slot | Item |
---|---|
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![]() | Error creating thumbnail: File missing Occultist ![]() Error creating thumbnail: File missing Minotaur |
Combat Simulator Export
Idle 2nd Stage Guide
Once
has been cleared it is generally recommended to go back to
and collect a full set of Aeris God Armour to enable later idling of
and
to obtain their respective God Equipment. Seeing as idling is suggested for this section, requirements for
have to be introduced to meet the
and Damage Reduction thresholds.
Point of Interests will also be introduced.
Some adjustments with and without certain Pets are introduced as well.
Gear
will be assumed for this and future Dungeons. If this Skill Cap Increase has not been obtained, idling this dungeon will not be possible without a pretty high Death Chance. 3 different God Armour pieces will need to be obtained to safely idle this dungeon. Assuming 3 different pieces were not obtained from the first 3 God Dungeon clears,
has to be cleared with Manual Eating until 3 different pieces are obtained. One of these pieces has to be a pair of Gloves, the other pieces do not matter what they are.
The other 2 Equipment slots may be filled with either Adamant Armour or Rune Armour.
- With Rune Armour Error creating thumbnail: File missingLevel 50 will suffice.
- With Adamant Armour the Pets
Finn, the Cat and
Error creating thumbnail: File missingLeonardo will also be required.
Both options have a negligible Death Chance of around 0.0012 per hour. This completely disappears with a 4th piece of God Armour.
Ancient Claw can be used instead of the
Sunset Rapier for a minor (0.3) clear per hour increase.
This setup has an estimate clear rate of 4 Dungeons per hour.
It will also use roughly 1,450 Lobster per hour.
Using
![SynergyIcon.png](/images/thumb/a/a8/SynergyIcon.png/23px-SynergyIcon.png)
has an increase of 0.8 clears per hour.
Prayers:
&
Point of Interest: Dark Waters
Slot | Item |
---|---|
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![]() | Error creating thumbnail: File missing Occultist ![]() Error creating thumbnail: File missing Minotaur |
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Error creating thumbnail: File missing Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Error creating thumbnail: File missing Rope Jump | +3% Smithing Mastery XP |
3 | Error creating thumbnail: File missing Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Error creating thumbnail: File missing Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Error creating thumbnail: File missing Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Error creating thumbnail: File missing Rocky Waters | +50 Maximum Hitpoints |
Combat Simulator Export
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |