Stronghold of Magic/Guide

From Melvor Idle
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This Dungeon contains 72 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.

This Dungeon requires

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Hall of Wizards

to be cleared 50 times to access. This Dungeon also requires

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Slayer

Level 45.


Standard Guides

No Pets, Potions,

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Agility

or

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Astrology

were included in these calculations.

The Standard version of this Strongholds drops Magic Enhancement Scroll that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:

The (Augmented) version of this Strongholds drops Magic Enhancement Scroll (Augmented) that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:

  • The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.

Level 20-40 Idle

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Ranged

is the best option to Idle this difficulty at this point. Be sure to use the Rapid Attack Style.

It can be Idled with:

  • Level 50 Combat Stats and
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    Level 51
    and Blue D-Hide Armour with
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    Auto Eat - Tier III
    for 2.45 clears per hour. Using roughly 2,300 Shrimp per hour.
    • Can also be done with any other colour D-Hide Armour.
      • Green D-Hide Armour will have slightly lower clears per hour at 2.30 clears per hour.
      • Red D-Hide Armour with Redwood Longbow/ Dragon Arrows will have slightly higher clears per hour at 3.00 clears per hour with
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        Prayer
        switched accordingly to the highest available
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        Ranged
        boosting one. Using roughly 2,000 Shrimp per hour.
      • Black D-Hide Armour with
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        Ancient Crossbow
        / Emerald Bolts will have slightly higher clears per hour at 3.80 clears per hour with
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        Prayer
        switched accordingly to the highest available
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        Ranged
        boosting one. Using roughly 1,700 Shrimp per hour.


  • (Augmented) needs
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    Hitpoints
    Level 55 to Idle safely.
  • (Superior) needs
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    Hitpoints
    Level 59 to Idle safely.


  • Prayers:
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    Sharp Eye
    and
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    Hawk Eye
    • Swap
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      Sharp Eye
      for
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      Eagle Eye
      at
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      Prayer
      Level 53.
    • Swap
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      Hawk Eye
      for
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      Sharp Vision
      at
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      Prayer
      Level 71.

Example of Gear to use:

God Gear Idle

Level 90 Combat Stats &

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Prayer

Level 95 were used for these calculations.

The Food used to estimate Food usage was Lobster.


Magic


  • Spell:
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    Water Surge
  • Curse:
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    Anguish III
  • Aurora:
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    Surge II
    (Optional) Gives 0.25 extra clears for 8.7k Runes per hour.
  • Prayers:
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    Augury
    &
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    Battleheart


Melee

All these Weapons are pretty similar when it comes to clears per hour.



  • Prayers:
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    Piety
    &
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    Battleheart

Ranged



  • Prayers:
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    Rigour
    &
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    Battleheart



Post Throne of the Herald Idle

Includes AoD.pngAtlas of Discovery Expansion Items.

Pets, Potions,

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Agility

and

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Astrology

are included in this section.

Agility

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Agility

is the same for both setups.

Magic

  • This setup gets 37 clears per hour.
  • Uses no Food.
  • Uses 101.6k Runes per hour.


  • Spell:
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    Thunder Strike
  • Curses:
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    Anguish III
  • Aurora:
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    Surge IV
  • Prayers:
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    Battleheart
    &
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    Battleborn


Melee

  • This setup gets 31.20 clears per hour.
  • Uses no Food.
  • It is slightly less clears per hour at no Rune or Divine Javelin cost.


  • Prayers:
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    Battleheart
    &
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    Battleborn


Ranged


  • Prayers:
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    Battleheart
    &
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    Battleborn