Ancient Sanctuary/Guide

From Melvor Idle
Revision as of 23:24, 15 June 2024 by Ayarez (talk | contribs) (updated version to 1.3)

Template:DungeonGuide

This page is up to date (v1.3).

Dungeon Mechanics

This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated

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Slayer

Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.

Intimidation

Just like every other monster in the TotH.svg, each enemy in the

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Ancient Sanctuary

has a passive effect that reduces the player's Damage Reduction. When in combat with Morellia, the player's base damage reduction is reduced by 21%, before any modifiers from the Combat Triangle.

Rewards

Completing this dungeon unlocks

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Lava Lake

and

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Forsaken Tundra

, which unlocks more equipment for

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Melee

and

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Magic

and starts the player's journey through the rest of the expansion.

Standard Guide

Stats

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    Level 90
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    Level 90
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    Level 91
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    Level 90
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    Level 95

If you don't have

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Level 99

you will need

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Level 93

and equip a Wasteful Ring.

Equipment

Disclaimer: Gem slot is not required but recommended.


Just follow the Agility obstacles up to the point you can build them. If you can't build obstacle 5, 6, 8, 9 you will need

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Level 104

.

This Setup allows you to fully idle your first clear in about 6-8.5 minutes. Tidal Edge / Earth Layered Shield are also an option, the dungeon will take over an hour to complete then though.

Ancient Relics Guide

Tested with Relics:

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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 3
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    - 1,2,3,4,5,Master

With listed Relics there is no death chance using the Standard Guide setup with

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Level 99

,

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Level 99

,

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Level 99

. Fully idle-able.