Infernal Stronghold/Guide
This page was last updated for (v1.0.4). |
Why Clear Infernal Stronghold?
There three main reasons for completing the
:
- Clear it once after 100 Error creating thumbnail: File missingVolcanic Caves to get the Infernal Cape that has 4% DR.
- Clear it 10 times to get 10 Infernal Cores to complete a township task, and to merge Dragon Claw and Ancient Claw into Infernal Claw.
- Clear it 100+ times to complete more township tasks, or earn a lot of .
Manual-Eating Build
The guide assumes that you have completed
at least once, and have obtained the Ancient Claw. If not, then check out this Ancient Claw Guide for how to obtain this key item. Before attempting
, it is strongly recommended that your AutoEat threshold is higher than all of Malcs moves when you are not stunned. This build can achieve that with 900 HP, although it is advised to check it with the Combat Simulator to be sure.
The boss in this dungeon is Malcs, the Leader of Dragons (Malcs), and the strongest attack is the combination of Sealing (Stun) + Penetrating Claws.
Slot | Item | DR% |
---|---|---|
(G) Ancient Helmet | 7% | |
(G) Ancient Platebody | 7% | |
(G) Ancient Platelegs | 7% | |
(G) Dragon Boots | 6% | |
(U) Ancient D-hide Vambraces | 6% | |
Fire Cape | 2% | |
Elite Amulet of Defence | 2% | |
Sandstorm Ring | 0% | |
Ancient Claw | 0% | |
(G) Ancient Shield | 7% | |
Total | 44% |
The Ancient Claw can be substituted for the Sunset Rapier at a push, but due to the boss stun attack being very powerful, the faster you can attack after stun, the better your overall chances.
Use prayers to increase your accuracy, as without your hit chance against Malcs will be very low e.g. ~25% without prayers, compared to ~40% with. Using Diamond Luck Potion (any level) will give you a significant advantage.
Equipping the Infernal Cape after the first clear as this will increase DR, and will make it easier to get the 10 Infernal Claw needed for upgrading.
The Dragonfire Shield (DFS) which can be obtained from the
is another good option, and can be paired with
and
. This combination is very effective against the Green Dragon. Similarly, with at least 20,000 Accuracy
is another good option.
The DFS is one of the best defeneces against Malcs. However, for an extra increase in DR, consider equipping Silver Diamond Ring. Doing so will reduce your Dungeon clear time, but may increase your chances of survival. With DFS equipped as well as 990 HP it should be sufficient to clear this dungeon with ease.
Malcs Special Moves
Pay attention to the following special moves from Malcs:
- Sealing + Penetrating Claws: do not underestimate this combo. The Spam Eating kicks in with a delay after you push a keyboard button, so it is important that you start before the Penetrating Claws hit you. This special move has two instances of damage separated by a short gap, so a good idea to use Spam Eating. The damage from Penetrating Claws is calculated as [math]\displaystyle{ 640 \times (1-\text{DR}) \times 1.3 \times 2 }[/math].
- Sealing + Tail Whip: Heal to full HP before this hits, and if you have time, look what the max damage of the Tail Whip is when you are stunned. You may find that you can delay manual eating depending on whether your HP allows. The damage from this move can be calculated as [math]\displaystyle{ 690 \times (1-\text{DR}) \times 1.3 }[/math].
- Sealing + Usual Attack: Occurs when Malcs uses two Sealing attacks in row. The approach given in Tail Whip works well here.
- Sealing + Inferno: Not as strong as the other attacks, and one that you can normally rely on AutoEat to survive.
AFK Options
For those with
who have completed their Dragonfire Shield, consumable resources can provide enough additional DR to push the build above into something that can survive purely by Auto-Eating, as long as none of them run out.
Requirements
- Error creating thumbnail: File missingLevel 80
- Error creating thumbnail: File missingLevel 90 withError creating thumbnail: File missingLevel 50 Damage Reduction Potion
- Error creating thumbnail: File missingLevel 65 with Witch level 4 and Yak level 3.
Slot | Item | DR% |
---|---|---|
(G) Ancient Helmet | 7% | |
(G) Ancient Platebody | 7% | |
(G) Ancient Platelegs | 7% | |
(G) Dragon Boots | 6% | |
(U) Ancient D-hide Vambraces | 6% | |
Fire Cape | 2% | |
Elite Amulet of Defence | 2% | |
Silver Diamond Ring | 1% | |
Ancient Claw | 0% | |
Dragonfire Shield | 8% | |
Error creating thumbnail: File missing Yak | 0% | |
Error creating thumbnail: File missing Witch | 0% | |
Total | 46% |
Boost | Type | DR% |
---|---|---|
Equipment (Above) | Equipment | 46% |
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Error creating thumbnail: File missing Prayer
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1% |
Error creating thumbnail: File missing Stone Skin
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Error creating thumbnail: File missing Prayer
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3% |
Damage Reduction Potion III | Error creating thumbnail: File missing Potions
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6% |
Error creating thumbnail: File missing Yak
|
Error creating thumbnail: File missing Familiar
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1% |
Error creating thumbnail: File missing Yak & Error creating thumbnail: File missing Witch
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Error creating thumbnail: File missing Familiar Synergy
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2% vs Error creating thumbnail: File missing Melee
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Total | 59% |
Prayer Scrolls or Alchemist's Bags can be used to reduce total prayer point costs or number of potions needed to survive 10 Infernal Stronghold runs, respectively.
If one has cleared
a handful of times, Aeris God Gloves and Aeris God Boots can be used instead for an additional 2% DR each. Similarly, after your first clear of Infernal Stronghold, swapping to your newly acquired Infernal Cape will net another 2% DR. Combined with +1% DR from
that's enough to swap your helmet for a Chapeau Noir for a reoccuring 10% chance to need one less run.
Agility
Bonuses from Agility Obstacles can reduce the amount of DR required considerably by increasing your Maximum Hitpoints.
Requirements
- Error creating thumbnail: File missingLevel 20
- Error creating thumbnail: File missingLevel 70
- Error creating thumbnail: File missingLevel 20
- Error creating thumbnail: File missingLevel 20
- Error creating thumbnail: File missingLevel 60
- Error creating thumbnail: File missingLevel 60
- Error creating thumbnail: File missingLevel 80
- Error creating thumbnail: File missingLevel 80
Item | Slot | +HP |
---|---|---|
Error creating thumbnail: File missing Cliff Balance
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Slot 5 Obstacle | +20 |
Error creating thumbnail: File missing Rocky Waters
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Slot 6 Obstacle | +50 |
Error creating thumbnail: File missing Raft Building
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Slot 8 Obstacle | +20 |
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Slot 9 Obstacle | +20 |
Dragonfire Shield | Off-hand | +30 |
Total | +140 |
For instance, assuming the same
as before, after these HP bonuses, the DR required to AFK has dropped to only 54%. If you're lucky enough to have Finn, the Cat, hitting only
for a total of 1060 HP would let you drop as far as 53%, eliminating the need for either DR potions, or Prayers and Witch Summoning Tablets, or when combined with the equipment improvements mentioned above, both. Or used with everything above to lower minimum HP to
, though using
and prayers together is costly.
After Water God Dungeon
With access to magic armor with late-game DRs, you can now take on this dungeon with proper Combat Triangle advantage, meaning no need for expendable resources besides food and runes, no need for agility boosts, and even still enough DR to spare some for item doubling.
Slot | Item | DR% |
---|---|---|
Chapeau Noir | 0% | |
Glacia God Platebody | 8% | |
Glacia God Platelegs | 8% | |
Glacia God Boots | 8% | |
Glacia God Gloves | 8% | |
Skull Cape | 3% | |
Elite Amulet of Defence | 2% | |
Ring of Wealth | 0% | |
Fire Imbued Wand | 0% | |
Scaled Shield | 8% | |
Total | 45% |
Instead of the Ring of Wealth, a Aorpheat's Signet Ring can be used; it will give you an additional 100k-150K GP per clear, but only a 5% chance to double Infernal Core drops, making it worse for those farming only Infernal Cores but better for those also farming GP. For those who have already acquired their Infernal Claw, thus exclusively interested in GP, please see the Combat section of the Money-Making Guide.
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