Stronghold of the Gods/Guide
This page is up to date (v1.3). |
This Dungeon contains 47 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.
This Dungeon requires Into the Mist to be cleared 5 times to access. This Dungeon also requires
Slayer Level 95.
- This Standard Difficulty of the Dungeon rewards 1 Error creating thumbnail: File missingGods Enhancement Scroll which always contains 1 Gods Enhancement.
- This (Augmented) Difficulty of the Dungeon rewards 1 Error creating thumbnail: File missingGods Enhancement Scroll (Augmented) which always contains 1 Gods Enhancement (Augmented).
- This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a Error creating thumbnail: File missingGods Enhancement (Superior).
- The (Superior) Difficulty also has a 1/250 chance of rewarding Error creating thumbnail: File missingMaxwell.
- The (Superior) Difficulty also has a 1/250 chance of rewarding
The Standard version of this Strongholds drops {{ItemIcon|Gods Enhancement Scroll]] that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:
- 4/7 (57.14%) for Error creating thumbnail: File missingGods Enhancement 1
- 2/7 (28.57%) for Error creating thumbnail: File missingGods Enhancement 2
- 1/7 (14.29%) for Error creating thumbnail: File missingGods Enhancement 3
The (Augmented) version of this Strongholds drops
that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:
- 2/3 (66.67%) for Error creating thumbnail: File missingGods Enhancement 1 (Augmented)
- 1/4 (25.00%) for Error creating thumbnail: File missingGods Enhancement 2 (Augmented)
- 1/12 (8.33%) for Error creating thumbnail: File missingGods Enhancement 3 (Augmented)
- All Data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own Data on top of the setups.
- No Pets or Potions were included in these calculations.
- Contrary to all other Strongholds Guides, this one assumes
Agility Level 99 and
Astrology Level 99 with all Constellations maxed.
- The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.
Standard Guides
Pre-God Dungeons Comment
Although it is technically possible to clear these Strongholds with pre-God Dungeon gear, the clears per hour are so abysmal that it highly discouraged.
God Gear Idle
Requires Level 99 &
Level 99 with all accuracy Constellations maxed.
- Because of the Affliction Debuff that gets applied during this fight, your max
HP goes down and thus your Auto-Eat threshold goes down. This makes it a tricky/risky fight at this stage of the game, fight at your own risk.
- All calculations were done at 10k trials in the Combat Simulator and showed no death chance if not mentioned.
Agility
Required for all 3 setups.
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | +3% Smithing Mastery XP | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | +20 Maximum Hitpoints -4% Damage Reduction +5% Melee Accuracy Rating +2% Melee Max Hit | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | -6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP -0.3s Monster Respawn Timer | |
10 | -16% Auto Eat Efficiency -0.3s Monster Respawn Timer |
Magic
Cloudburst Staff using
Water Surge gets roughly 4.05 clears per hour. Using roughly 710
Lobster. And uses roughly 42k Runes per hour.
Magic Wand (Elite)/
Book of Eli using
Frostbite gets 25% death chance.
Eradicating Gloves (m) is a slight increase to clears per hour if owned.
Gear
- Spell:
Water Surge
- Curse:
Anguish III
- Aurora:
Surge II (Optional) Gives 0.10 extra clears for 15k Runes per hour.
- Prayers:
Augury &
Battleheart
Slot | Item |
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Combat Simulator Export
Please follow the link and Expand #1
Melee
Sunset Rapier - Not viable
Ancient Claw - Not viable
Infernal Claw - Not viable
Tidal Edge gets 2.20 clears per hour. Using roughly 680
Lobster.
Ultima Godsword gets 3.45 clears per hour. Using roughly 395
Lobster.
Eradicating Gloves (m) is a slight increase to clears per hour if owned.
- Prayers:
Piety &
Battleheart
Combat Simulator Export
Please follow the link and Expand #2
Ranged
Ancient Crossbow/
Jadestone Bolts gets 1.95 clears per hour. Using roughly 605
Lobster.
Shockwave/
Jadestone Bolts gets 2.75 clears per hour. Using roughly 455
Lobster.
Stormsnap/
Ancient Arrows gets 2.05 clears per hour. Using roughly 635
Lobster.
Engulfing Vortex Longbow/
Ancient Arrows gets 4.70 clears per hour. Using roughly 285
Lobster.
Eradicating Gloves (m) is a slight increase to clears per hour if owned.
Gear
- Prayers:
Rigour &
Battleheart
Combat Simulator Export
Please follow the link and Expand #3
Post Throne of the Herald Idle
Includes Atlas of Discovery Expansion Items.
Pets, Agility and
Astrology are included in this section.
Agility
Agility is the same for all 3 setups.
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -40 Maximum Hitpoints +5% Ammo Preservation +5% Rune Preservation +5% Melee Max Hit | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | -6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP -0.3s Monster Respawn Timer | |
10 | -16% Auto Eat Efficiency -0.3s Monster Respawn Timer | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Magic
Gear
- Spell:
Thunder Strike
- Curses:
Anguish III
- Aurora:
Surge IV
- Prayers:
Battleheart &
Battleborn
- Point of Interest:
Unhallowed Wasteland
Combat Simulator Export
Please follow the link and Expand #4
Melee
- This setup gets 26.10 clears per hour.
- Uses no Food.
- It is less clears per hour at no Rune or
Divine Javelin cost.
Gear
- Prayers:
Battleheart &
Battleborn
- Point of Interest:
Unhallowed Wasteland
Combat Simulator Export
Please follow the link and Expand #5
Ranged
- This setup gets 30.15 clears per hour.
- Uses no Food.
- Uses 8900
Divine Javelin per hour.
Gear
- Prayers:
Battleheart &
Battleborn
- Point of Interest:
Unhallowed Wasteland
Combat Simulator Export
Please follow the link and Expand #6
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |