Stronghold of the Gods/Guide

From Melvor Idle
Revision as of 18:01, 26 June 2024 by Ayarez (talk | contribs)

This Dungeon contains 47 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.

This Dungeon requires
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Into the Mist
to be cleared 5 times to access. This Dungeon also requires
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Slayer
Level 95.


  • This Standard Difficulty of the Dungeon rewards 1
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    Gods Enhancement Scroll
    which always contains 1 Gods Enhancement.
  • This (Augmented) Difficulty of the Dungeon rewards 1
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    Gods Enhancement Scroll (Augmented)
    which always contains 1 Gods Enhancement (Augmented).
  • This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a
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    Gods Enhancement (Superior)
    .
    • The (Superior) Difficulty also has a 1/250 chance of rewarding
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      Maxwell
      .
The Standard version of this Strongholds drops
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Gods Enhancement Scroll
that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds: The (Augmented) version of this Strongholds drops
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Gods Enhancement Scroll (Augmented)
that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:


  • All Data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own Data on top of the setups.
    • No Pets or Potions were included in these calculations.
    • Contrary to all other Strongholds Guides, this one assumes
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      Agility
      Level 99 and
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      Astrology
      Level 99 with all Constellations maxed.


  • The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Stronghold.
  • If you wish to tweak the Combat Simulator Exports yourself, they can be found here.

Standard Guides

Pre-God Dungeons Comment

Although it is technically possible to clear these Strongholds with pre-God Dungeon gear, the clears per hour are so abysmal that it is highly discouraged.

God Gear Idle

Requires
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Level 99
&
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Level 99
with all accuracy Constellations maxed.


  • Because of the Affliction Debuff that gets applied during this fight, your max
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    HP
    goes down and thus your Auto-Eat threshold goes down. This makes it a tricky/risky fight at this stage of the game, fight at your own risk.
    • All calculations were done at 10k trials in the Combat Simulator and showed no death chance if not mentioned.

Agility

Required for all 3 setups.

Magic



  • Spell:
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    Water Surge
  • Curse:
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    Anguish III
  • Aurora:
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    Surge II
    (Optional) Gives 0.10 extra clears for 15k Runes per hour.
  • Prayers:
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    Augury
    &
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    Battleheart


Melee



  • Prayers:
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    Piety
    &
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    Battleheart


Ranged



  • Prayers:
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    Rigour
    &
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    Battleheart


Post Throne of the Herald Idle

Includes AoD.pngAtlas of Discovery Expansion Items.

Pets,
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Agility
and
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Astrology
are included in this section.

Agility

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Agility
is the same for all 3 setups.

Magic

  • This setup gets 43 clears per hour.
  • Uses no Food.
  • Uses 218k Runes per hour.



Melee

  • This setup gets 26.10 clears per hour.
  • Uses no Food.
  • It is less clears per hour at no Rune or Divine Javelin cost.



Ranged