Hall of Wizards/Guide

From Melvor Idle
Revision as of 10:32, 13 July 2024 by Idleman611 (talk | contribs) (Add hint to steal from bandit thug.)

Hall of Wizards (Level 40)

This guide is written around the restrictions of the AoD.png Ancient Relics game mode, but intended to serve for players playing in

Error creating thumbnail: File missing

Standard Mode. The Ancient Relics game mode restricts the players maximum Levels for

Error creating thumbnail: File missing

Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 40, and the guide will assume all non-combat skills are of a similar level.


If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.

Equipment

Magic

You can use the Earth Acolyte Wizard Gear setup just fine, if you can craft the gear listed below, it will be slightly better than Earth Acolyte Wizard Gear. When using Earth Acolyte Wizard gear, keep using

Error creating thumbnail: File missing
Earth Bolt

.


  • Spell:
    Error creating thumbnail: File missing
    Water Bolt

  • Prayers:
    Error creating thumbnail: File missing
    Mystic Will
    &
    Error creating thumbnail: File missing
    Mystic Lore
    (Optional)
    • alternatively, the highest level combination of matching
      Error creating thumbnail: File missing
      Spell
      (
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      ) and Wizard Robes available to you
  • Acolyte Wizard Robes and Staff of Fire are all made in
    Error creating thumbnail: File missing
    Runecrafting
    .
  • Knight's_Cape gives 1% DR and a small defence bonus from
    Error creating thumbnail: File missing
    Cartography
    AoD.png (required level 20) after surveying Castle of Kings.


Melee

Ranged