Ranged Golem

From Melvor Idle
This page is up to date (v1.3).
AoD.png Ranged Golem
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Monster ID: melvorAoD:RangedGolem
Zones: Golem Territory
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Dark Quarry
Monster Types: Slayer Area, Dungeon
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Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 122
Hitpoints:
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800
Barrier: Barrier 400
Attack Speed: 3.8s
Max Hit:
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170
Accuracy Rating: 9,472
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Damage Reduction
:
20%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
7,301 16,986 8,364
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 140 139 1

Attacks

  • 70%
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    Normal Attack
    • 1 - 170 Ranged Damage
  • 30%
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    Heavy Shot
    • An avoidable attack that deals damage equal to 100% of the enemy's max hit.

Passives

  • End of Turn Healing
    • Heal 8% of current Hitpoints every 2 turns
  • Major Reflection
    • +50% Reflect Damage

Drops

Always Drops:

Item Qty
Steel Bar 1
Barrier Dust 2

Loot:

In addition to loot, the monster will also drop 350 - 1,050GP.

Item Qty Price Chance
Steel Bar 1 - 10 30 - 300GP 200/551 36.30%
Silver Ore 1 - 5 25 - 125GP 150/551 27.22%
Imbued Steel Bar 1 30GP 100/551 18.15%
Sapphire 1 335GP 100/551 18.15%
Granite Crossbow 1 25,000GP 1/551 0.18%
Total: 100.00%

The loot dropped by the average kill is worth 191.92GP if sold.
Including GP and bones and barrier dust, the average kill is worth 923.92GP.