Merman Guard

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AoD.png Merman Guard
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Monster ID: melvorAoD:MermanGuard
Zones:

Underwater City
Underwater Ruins

Monster Types: Combat Area, Dungeon
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Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 601
Hitpoints:
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7,800
Barrier:   3900
Attack Speed: 2.6s
Max Hit:
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1,350
Accuracy Rating: 46,626
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Damage Reduction
:
40%
Evasion Ratings:      
29,376 75,276 15,936
Skill Levels:          
400 505 450 1 150

Attacks

  • 30%
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    Normal Attack
    • 1 - 1,350 Melee Damage
  • 40%
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    Hasty Assault
    • Perform a regular attack. On a hit, gives the enemy -20% Attack Interval that stacks up to 5 times.
  • 30%
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    Water Barrier
    • Starts with 10 stacks and one stack is removed each time they are hit. Each stack gives the enemy +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep.

Passives

  • Barrier Regeneration
    • Regenerates 25% of max Barrier every 7 turns
  • Underwater
    • While using Normal Damage: Each Attack Turn, Attacker's Attack interval is decreased by -1% and the Target is slow by +1% (Stacks 20 times).

Drops

Always Drops:

Item Qty
  Magic Bones 1
  Barrier Dust 19

Loot:

In addition to loot, the monster will also drop 2,700 - 8,100 .

Item Qty Price Chance
  Rune Battleaxe 1 401  1,215/6,604 18.40%
  Silver Bar 1 - 100 51 - 5,100  1,215/6,604 18.40%
  Silver Diamond Necklace 1 780  1,215/6,604 18.40%
  Silver Diamond Ring 1 820  1,215/6,604 18.40%
  Rune Shield 1 251  945/6,604 14.31%
  Devouring Barrier Gem 1 1,250  135/6,604 2.04%
  Hasty Trident 1 3,000,000  9/16,510 0.055%
Total: 9/10 90.00%

The loot dropped by the average kill is worth 2,538.82  if sold.
Including GP and bones and barrier dust, the average kill is worth 8,257.82 .