Air God Dungeon/Guide

Revision as of 19:17, 31 May 2024 by Ayarez (talk | contribs) (→‎Weapon Choice: forgot a comma)
This page was last updated for (v1.2.2).

Why Clear Air God Dungeon?

According to the simulator (1) and simulator (2):

  • On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
  • If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
  • If you want the full set and   Stormsnap, then it's 277 times for 75% and 576 times for 95%.

Gear to Idle

There are 2 ways suggested for this Dungeon, first one is the Idle method listed here, the second is the Manual Alternative Option. The second option will require you to manual eat the dungeon a few times before you can idle it.

Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with

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Melee

because the enemies here are

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Ranged

and

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Melee

. The following build can idle the dungeon with

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Level 90

(+30 HP from   Dragonfire Shield for 930 HP total), and is suitable for Standard,

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Hardcore

, and   Adventure Game Modes. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die. While   Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.

Disclaimer: Gem slot is not required but recommended.

With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at

1,090
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HP

, you could equip a   Chapeau Noir and an   Elite Amulet of Glory in their respective slots. Also worth noting that it is possible to manually clear the dungeon at lower

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HP

levels and equip the resulting   Boots and   Gloves to begin idling a bit earlier. The   Sandstorm Ring is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra

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Melee

levels, better equipment, or buffs from

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Agility

,

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Astrology

,

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Herblore

,

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Summoning

, or

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Prayer

, the   Sandstorm Ring may actually become a detriment to how fast you clear the dungeon.

There are two alternative ring choices:

Weapon Choice

This table plots some Combat Simulator results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.

You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results. (link)

Weapon Adjusted   Scrolls/hr % Increase compared to Previous Weapon.
  Dragon Sword 2.80 0%
  Dragon Claw 2.84 1.6%
  Sunset Rapier 3.43 17.1%
  Ancient Claw 3.70 7.4%
  Infernal Claw 4.03 8.1%

If you have the  Atlas of Discovery Expansion, a very good alternative is   Pure Crystal 2H Axe which requires you to have pretty high non-combat levels.

It is slightly worse than   Infernal Claw for this dungeon (0.3-0.4 chests per hour worse) and requires

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Level 99

,

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Level 95

,

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Level 85

,

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Level 90

and

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Level 80

.

It however does not require you to grind any   Ancient Claw Fragment which will save you a lot of time.

The usual food expenditure is

150,000
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HP

to

200,000
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HP

per hour. Ideally, you want to get 10   Infernal Cores from the

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Infernal Stronghold

and farm the   Dragon Claw and   Ancient Claw to make the   Infernal Claw.
Check the

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Infernal Stronghold/Guide

to farm it most efficiently. You should be able to idle everything inside except for   Malcs.

Alternative Option

Grinding our Ancient Armour takes quite a while, so here is an alternative to grinding the set. This setup is NOT risk free, there is a 6% death chance (resulting in 0.3 deaths per hour) using this setup.
You can negate this death chance by monitoring the kill and manually eating when your life falls too low..
When manual eating, the timing of when you eat is quite important. You have to pay attention to when the enemy will do it's next attack but also when your next attack is going to be. You want to eat before the enemy strikes right after you hit. This will result in the least amount of time lost, as eating will reset your attack gauge.

Alternatively you can get   Damage Reduction Potion IV to make it 100% safe, this can be obtained through

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Level 90

, the IV potions will also require

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Mastery

90 in the potion.
You can also get these potions from Cartography, this will require

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Level 90

and visiting (31.17)  The Sand-Covered Treasure on the map.

As soon as you obtain 2 Aeris God Armour pieces (That are not the gloves) equip those instead of the (G) Rune Armour, this will make the death chance negligible (less than 0.1%) and you should be able to idle the rest.

This will allow you to skip farming Ancient Armour and Dragon Armour.

Disclaimer: Gem slot is not required but recommended.

A very good alternative (which is actually a lot better than   Infernal Claw) is   Pure Crystal 2H Axe.

This requires

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Level 99

,

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Level 95

,

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Level 85

,

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Level 80

,

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Level 90

.

Maximized Farming

The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using   Diamond Luck Potions

Melee

This clocks in roughly 32 scrolls per hour, depending on your

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Astrology

bonuses. Since this build uses   Big ol Ron which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost!

Consumables:

Disclaimer: Gem slot is not required but recommended.