Stronghold of Magic/Guide

Revision as of 13:55, 13 June 2024 by Ayarez (talk | contribs) (Updated sim exports, adjusted values of kph etc)

Template:DungeonGuide

This page was last updated for (v1.3).
All the Item and Monster Links will be broken for now, they will be updated and working as soon as the Wiki is updated with the relevant pages. This should happen on the 13th of June.

This Dungeon contains 72 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.

This Dungeon requires

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Hall of Wizards

to be cleared 50 times to access. This Dungeon also requires

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Slayer

Level 45.


Standard Guides

The Standard version of this Strongholds drops Magic Enhancement Scroll that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:

The (Augmented) version of this Strongholds drops Magic Enhancement Scroll (Augmented) that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:


  • All Data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own Data on top of the setups.
    • No Pets, Potions,
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      Agility
      or
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      Astrology
      were included in these calculations.


  • The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.

Level 20-40 Idle

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Ranged

is the best option to Idle this difficulty at this point. Be sure to use the Rapid Attack Style.

It can be Idled with:


  • (Superior) needs
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    Hitpoints
    Level 57 to Idle safely.

Gear

  • Prayers:
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    Sharp Eye
    and
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    Hawk Eye
    • Swap
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      Sharp Eye
      for
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      Eagle Eye
      at
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      Prayer
      Level 53.
    • Swap
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      Hawk Eye
      for
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      Sharp Vision
      at
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      Prayer
      Level 71.

Example of Gear to use:

Combat Simulator Export

Small note, the export and clears per hour data include the wrong ring, the difference is too small to update it again.

Combat Simulator Export

God Gear Idle

Level 90 Combat Stats &

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Prayer

Level 95 were used for these calculations.

The Food used to estimate Food usage was   Lobster.


Magic

Gear
  • Spell:
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    Water Surge
  • Curse:
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    Anguish III
  • Aurora:
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    Surge II
    (Optional) Gives 0.25 extra clears for 12k Runes per hour.
  • Prayers:
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    Augury
    &
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    Battleheart
  • Point of Interest:   Unhallowed Wasteland
Combat Simulator Export

Combat Simulator Export

Melee

All these Weapons are pretty similar when it comes to clears per hour.


Gear
Combat Simulator Export

Combat Simulator Export

Ranged


Gear
Combat Simulator Export

Combat Simulator Export

Post Throne of the Herald Idle

Includes  Atlas of Discovery Expansion Items.

Pets, Potions,

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Agility

and

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Astrology

are included in this section.

Agility

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Agility

is the same for both setups.

Magic

  • This setup gets 39.95 clears per hour.
  • Uses no Food.
  • Uses 118k Runes per hour.
Gear
Combat Simulator Export

Combat Simulator Export

Melee

  • This setup gets 36.40 clears per hour.
  • Uses no Food.
  • It is slightly less clears per hour at no Rune or   Divine Javelin cost.
Gear
Combat Simulator Export

Combat Simulator Export

Ranged

Gear
Combat Simulator Export

Combat Simulator Export