Hall of Wizards/Guide

Revision as of 23:23, 15 June 2024 by Ayarez (talk | contribs) (updated version to 1.3)

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This page is up to date (v1.3).

Hall of Wizards (Level 40)

This guide is written around the restrictions of the     Ancient Relics game mode, but intended to serve for players playing in   Standard Mode.

The   Ancient Relics game mode restricts the players maximum Levels for   Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 40, and the guide will assume all non-combat skills are of a similar level.


If you're playing   Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.

Equipment

Magic

You can use the Earth Acolyte Wizard Gear setup just fine, if you can craft the gear listed below, it will be slightly better than Earth Acolyte Wizard Gear. When using Earth Acolyte Wizard gear, keep using   Earth Bolt.



Melee

Ranged