Lair of the Spider Queen/Guide

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Why Idle This?

Dungeon Mechanics

Like most dungeons,

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Lair of the Spider Queen

has many weaker enemies before sending the strongest enemy at you, which in this case is   Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't.   The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomized in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.

Minimum Recommended Levels

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    Level 100
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    Level 110
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    Level 110
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    Level 110
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    Level 114
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    Level 80
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    Level 80
    - Mastered all the combat Constellations.
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    Level 90
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    Level 35
    Would be advised for   The Shimmering Oasis.
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    Level 90
    To visit (31,17)   The Sand-Covered Treasure for 1,000   Damage Reduction Potion IV which you can turn in for 5,000   Damage Reduction Potion IV with
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    Township
    Hard Task 15.
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      Level 90
      To craft   Damage Reduction Potion IV - alternative to
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      Level 90
      .
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    Centaur
    Mark Level 4
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    Dragon
    Mark Level 3


Gear

This setup ONLY WORKS FOR THE MAGE VERSION OF SPIDER QUEEN You will need to Run from both other styles.


Disclaimer: Gem slot is not required but recommended.


Things that greatly impact KPH

First kill will take about an hour without any of these upgrades.

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    Level 120
    - Will allow for less skill levels in
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    Hitpoints
    and switch the Point of Interest to   Bandit Hideout - Increases KPH by about 2.
    • If
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      Level 118
      &
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      Level 117
      are also obtained on top of
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      Agility
      - Swap   Bandit Hideout back to   The Shimmering Oasis and change
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      Holy Aegis
      to
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      Battleborn
      - Increases KPH by about 1.5.
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    Level 120
    - Max out Ashtar - Increases KPH by about 1.3.
  • Collecting all base-game Pets - Increases KPH by about 0,5.
  •    Eradicating Gloves (m) - Direct upgrade to   Glacia God Gloves - Increases KPH by about 1.
  •    Power Crystals - Direct Upgrade to   Fervor Scroll - Increases KPH by anout 1.
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    Level 118
    ,
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    Level 112
    ,
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    Level 115
    ,
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    Level 115
    - for   Meteorite Crossbow and   Meteorite Bolts - Increases KPH by about 3.
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    Level 112
    ,
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    Level 115
    ,
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    Level 119
    ,
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    Level 110
    - for   Divine Crossbow and   Meteorite Bolts - Increases KPH by about 4.


Agility

Combat Simulator Export

Please follow the link and Expand #1


Ancient Relics Guide

Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets.

You will need to Manually Eat this dungeon and the suggested setup does assume this.

Tested with Relics:

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    - 1,2,3,4,5, Master - Not required but will cut clear times in half.
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    - 1,5
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    - 3
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    - 1,2,3,4,5, Master


Skills

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    Level 99
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    Level 99
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    Level 99
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    Level 99
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    Level 99
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    Level 99


Gear

  Engulfing Vortex Longbow/  Ancient Arrows is suggested as a swap to the

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Shockwave

/  Shield of Ranged Power.


Agility

Combat Simulator Export

Please follow the link and Expand #2