Stronghold of Magic/Guide
From Melvor Idle
This Stronghold contains 72 Monsters, all of which deal Pure Damage.
Accessing this Stronghold requires Slayer Level 45 and 50 clears of the Hall of Wizards.
Rewards
The Standard tier of this Stronghold drops 1Error creating thumbnail: File missing
Magic Enhancement Scroll that contains one of the following Enhancements, all of which need to be equipped to do the Augmented tier of the Stronghold:
- 4/7 (57.14%) for Error creating thumbnail: File missingMagic Enhancement 1
- 2/7 (28.57%) for Error creating thumbnail: File missingMagic Enhancement 2
- 1/7 (14.29%) for Error creating thumbnail: File missingMagic Enhancement 3
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Magic Enhancement Scroll (Augmented) that contains one of the following Enhancements, all of which need to be equipped to do the Superior tier of the Stronghold:
- 2/3 (66.67%) for Error creating thumbnail: File missingMagic Enhancement 1 (Augmented)
- 1/4 (25.00%) for Error creating thumbnail: File missingMagic Enhancement 2 (Augmented)
- 1/12 (8.33%) for Error creating thumbnail: File missingMagic Enhancement 3 (Augmented)
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Magic Enhancement (Superior) and a 1/250 chance of rewarding Error creating thumbnail: File missing
Caleb.
Simulation Notes
- The food and clears per hour are calculated using the Standard tier, so these quantities will be slightly lower when running the Augmented and Superior tiers of this Stronghold.
- All Data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own Data on top of the setups.
- If you wish to tweak the Combat Simulator Exports yourself, they can be found here.
Level 20-40 Idle
Ranged is the best option to Idle this tier at these levels. Be sure to use the Rapid Attack Style.
It can be Idled with:
- Level 50 Combat Stats and Blue D-Hide Armour with Auto Eat - Tier III for 3.00 clears per hour. Using roughly 875 Lobster per hour.
- Can also be done with any other colour D-Hide Armour.
- Level 50 Combat Stats and Green D-Hide Armour will have slightly lower clears per hour at 2.98 clears per hour. Using roughly 900 Lobster per hour.
- Level 60 Combat Stats and Red D-Hide Armour with Redwood Longbow/ Dragon Arrows will have slightly higher clears per hour at 3.65 clears per hour with Prayer switched accordingly to the highest available Ranged boosting one. Using roughly 815 Lobster per hour.
- Level 70 Combat Stats and Black D-Hide Armour with Ancient Crossbow/ Emerald Bolts will have slightly higher clears per hour at 4.65 clears per hour with Prayer switched accordingly to the highest available Ranged boosting one. Using roughly 665 Lobster per hour.
- Can also be done with any other colour D-Hide Armour.
Example of Gear to use:
God Gear Idle
Level 90 Combat Stats & Prayer Level 95 were used for these calculations.
Food usage was estimated using Lobsters.
Magic
- Cloudburst Staff using Water Surge gets roughly 8.00 clears per hour. Using roughly 118 Lobster. And uses roughly 26k Runes per hour.
- Magic Wand (Elite)/ Book of Eli using Frostbite gets roughly 6.55 clears per hour. Using roughly 155 Lobster. And uses roughly 34k Runes per hour.
- Spell: Water Surge
- Curse: Anguish III
- Aurora: Surge II (Optional) Gives 0.25 extra clears for 12k Runes per hour.
- Prayers: Augury & Battleheart
- Point of Interest: Unhallowed Wasteland
Slot | Item |
---|---|
Elder Crown | |
Glacia God Platebody | |
Glacia God Platelegs | |
Sand Treaders | |
Glacia God Gloves | |
Skull Cape | |
Elite Amulet of Magic | |
Warlock Ring | |
Cloudburst Staff | |
Monster Hunter Scroll | |
Witch Dragon |
Melee
All these Weapons are pretty similar when it comes to clears per hour.
- Sunset Rapier gets 4.85 clears per hour. Using roughly 395 Lobster.
- Ancient Claw gets 5.25 clears per hour. Using roughly 505 Lobster.
- Infernal Claw gets 5.45 clears per hour. Using roughly 475 Lobster.
- Tidal Edge gets 6.15 clears per hour. Using roughly 395 Lobster.
- Ultima Godsword gets 6.45 clears per hour. Using roughly 290 Lobster.
- Eradicating Gloves (m) is a slight increase to clears per hour if owned.
- Prayers: Piety & Battleheart
- Point of Interest: Unhallowed Wasteland
Slot | Item |
---|---|
Elder Crown | |
Ragnar God Platebody | |
Ragnar God Platelegs | |
Sand Treaders | |
Ragnar God Gloves | |
Infernal Cape | |
Elite Amulet of Glory | |
Fighter Ring | |
Infernal Claw | |
Knight's Defender | |
Minotaur Dragon |
Ranged
- Ancient Crossbow/ Jadestone Bolts gets 6.95 clears per hour. Using roughly 560 Lobster.
- Shockwave/ Jadestone Bolts gets 7.40 clears per hour. Using roughly 550 Lobster.
- Stormsnap/ Ancient Arrows gets 7.10 clears per hour. Using roughly 555 Lobster.
- Engulfing Vortex Longbow/ Ancient Arrows gets 9.45 clears per hour. Using roughly 540 Lobster.
- Eradicating Gloves (m) is a slight increase to clears per hour if owned.
- Prayers: Rigour & Battleheart
- Point of Interest: Unhallowed Wasteland
Post Throne of the Herald Idle
Includes Atlas of Discovery Expansion Items.
Pets, Potions, Agility and Astrology are included in this section.
Agility
Agility is the same for all three setups.
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Cave Climb | -40 Maximum Hitpoints +5% Ammo Preservation +5% Rune Preservation +5% Melee Max Hit |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Lava Jump | -6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP -0.3s Monster Respawn Timer |
10 | Dragon Fight | -16% Auto Eat Efficiency -0.3s Monster Respawn Timer |
11 | Frozen Maze | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses |
14 | Freezing Climb | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons |
15 | Waterfall Crossing | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Elite Pillar | Elite Pillar of Expertise | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Magic
- Spell: Thunder Strike
- Curses: Anguish III
- Aurora: Surge IV
- Prayers: Battleheart & Battleborn
- Point of Interest: Unhallowed Wasteland
Melee
- This setup gets 36.33 clears per hour.
- Uses no Food.
- It is slightly less clears per hour at no Rune or Divine Javelin cost.
- Prayers: Battleheart & Battleborn
- Point of Interest: Unhallowed Wasteland
Ranged
- This setup gets 39.53 clears per hour.
- Uses no Food.
- Uses 3014 Divine Javelin per hour.
- Prayers: Battleheart & Battleborn
- Point of Interest: Unhallowed Wasteland
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |