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| {{MonsterStats}} | | {{MonsterStats}} |
| ==Drops== | | ==Drops== |
| {{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | | {{MonsterDrops}} |
| | {{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Latest revision as of 19:33, 22 November 2022
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This article has a strategy guide here.
All information on strategy will be on this page.
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This page is up to date (v1.3).
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Combat
Combat Stats
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Damage Type:
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Normal Damage
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Combat Level:
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559
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Hitpoints:
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7,800
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Attack Speed:
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2.8s
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Max Hit:
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950
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Accuracy Rating:
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43,179
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Damage Reduction:
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25%
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Evasion Ratings:
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40,456
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38,511
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19,072
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Skill Levels:
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380
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450
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380
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1
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250
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Attacks
- Normal Attack
- 1 - 763 Melee Damage (Instead of repeating Elusiveness while the effect is already active)
- 50% Elusiveness
- Gives the enemy +30% Global Evasion,+30% Damage Reduction and -30% Attack Interval for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead.
- 50% Rapid Onslaught
- An avoidable attack that deals 950 damage 2 times. Gives you +10% Attack Interval for 3 of your turns.
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop 280 - 1,100.
The loot dropped by the average kill is worth 170 if sold.
Including GP and bones, the average kill is worth 1,160.
Tasks