Earth God Dungeon/Guide: Difference between revisions

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{{V|1.2.2}}
{{V|1.2.2}}


===Gear===
=Why Clear Water God Dungeon?=
 
There are a lot of reasons to clear this dungeon:
* {{UpgradeIcon|Master of Nature}} - unlocks upgrade that greatly speeds up {{Skill|Mining}} and {{Skill|Woodcutting}}.
* [[Terran God Armour]] - gives one of the strongest defensive melee builds, and is required to idle {{ZoneIcon|Underwater City}}.
* {{ItemIcon|Earth Layered Shield}} - one of the highest Damage Reduction Shields in the Base Game.
* {{ItemIcon|Guardian Amulet}} - provides Damage Reduction at the cost of increase attack interval.
* {{ItemIcon|Guardian Ring}} - one of the few [[Rings]] that provide Damage Reduction.
* {{ItemIcon|Terran Godsword}} - can be upgraded into the {{ItemIcon|Ultima Godsword}}.
 
=Standard Guide=
 
==Gear==
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  


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If you have unused {{ItemIcon|Water Chest|Water Chests}}, you might want to open them for the {{ItemIcon|Magic Wand (Elite)}}.
If you have unused {{ItemIcon|Water Chest|Water Chests}}, you might want to open them for the {{ItemIcon|Magic Wand (Elite)}}.


===Maximized Farming===
==Maximized Farming==


The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
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|passive1=Chapeau Noir
|passive1=Chapeau Noir
}}
}}
=Ancient Relics Guides=
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]].
Much like any other dungeon up to now, Manual Eating will be required.
==Melee==
===Gear===
A [[Melee]] setup for {{ZoneIcon|Earth God Dungeon}} will take around 30 minutes to clear and take roughly {{ItemIcon|Lobster|qty=1150}}. <br>
[[Rune Equipment]] lowers the {{ItemIcon|Lobster}} amount by roughly 150 per clear. It has little to no impact on clear speed.
{{ItemIcon|Sunset Rapier}} and {{ItemIcon|Ancient Claw}} have roughly the same clear speed. <br>
A {{ItemIcon|Dragon Claw}} would only be 5 minutes slower.
Prayers: {{PrayerIcon|Incredible Reflexes}} & {{PrayerIcon|Chivalry}}
{{Equipment/Recommended
|style = Melee
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Paladin Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Ancient Claw
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Minotaur}}
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/nZi2Gt0v Combat Simulator Export]
==Ranged==
Even though this is technically possible, it will require a whole lot of farming. <br>
To be able to do it with {{Skill|Ranged}} you will need {{SkillReq|Agility|70}} as well as farm enough {{ItemIcon|Food Box I}} from lower dungeons to obtain enough {{ItemIcon|Swordfish}} for {{AgilityIcon|Raft Building}}. <br>
It will also require [[Rune Equipment]].
This dungeon will take roughly 35 minutes to clear with [[Melee]] and use approximately 1030 {{ItemIcon|Lobster}} per clear.
In short, it is highly discouraged to use {{Skill|Ranged}} to attempt {{ZoneIcon|Earth God Dungeon}}.
===Gear===
{{ItemIcon|Ancient Crossbow}} lowers the estimated clear time to roughly 22 minutes.
Prayers: {{PrayerIcon|Sharp Vision}} & {{PrayerIcon|Stone Skin}}
{{Equipment/Recommended
|style = Ranged
|helm1 = (G) Rune Helmet
|body1 = (U) Black D-hide Body
|legs1 = (U) Black D-hide Chaps
|boots1 = (G) Rune Boots
|gloves1 = (U) Black D-hide Vambraces
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Dragon Crossbow
|shield1 = (G) Rune Shield
|ammo1 = Emerald Bolts
|familiar11 = !{{Synergy|Occultist|Centaur}}
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/53b3jbuZ Combat Simulator Export]
==Magic==
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.
===Gear===
This will require the {{SkillReq|Runecrafting|55}} Skill cap to be unlocked. You can use higher or lower tiers of [[Wizard Equipment|Wizard Armour]]. <br>
It won't really have a large impact on the kill speed (roughly 20-24 minutes), it will however impact how much you need to eat. <br>
The increase from {{ItemIcon|Earth Acolyte Wizard Hat|Earth Acolyte Wizard Gear}} to {{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is is roughly {{ItemIcon|Lobster|qty=750}} to {{ItemIcon|Lobster|qty=1200}} for example.
{{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is just the example given. Feel free to change this to {{ItemIcon|Air Adept Wizard Hat|Air Adept Wizard Gear}}, {{ItemIcon|Water Adept Wizard Hat|Water Adept Wizard Gear}} or {{ItemIcon|Fire Adept Wizard Hat|Fire Adept Wizard Gear}} or even [[Expert Wizard Equipment]] if you have the {{Skill|Runecrafting}} Level unlocks. <br>
Be sure to adjust your Spell to match the Element of the [[Wizard Equipment]] you're using.
Spell: {{Icon|Earth Wave|type=spell}}
Curse: {{Icon|Anguish III|type=curse}}
Aurora: {{Icon|Fury II|type=aurora}} ('''Optional''')
Prayers: {{PrayerIcon|Mystic Might}} & {{PrayerIcon|Mystic Mastery}}
{{Equipment/Recommended
|style = Magic
|helm1 = Earth Adept Wizard Hat
|body1 = Earth Adept Wizard Robes
|legs1 = Earth Adept Wizard Bottoms
|boots1 = Earth Adept Wizard Boots
|gloves1 = Paladin Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Magic
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Magic Wand (Powerful)
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Witch}}
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/V3iEguty Combat Simulator Export]





Revision as of 09:11, 6 June 2024

Template:DungeonGuide

This page was last updated for (v1.2.2).

Why Clear Water God Dungeon?

There are a lot of reasons to clear this dungeon:

Standard Guide

Gear

Due to the Combat Triangle, it is recommended to clear the

Error creating thumbnail: File missing
Earth God Dungeon

with

Error creating thumbnail: File missing
Magic

because the enemies here are mostly

Error creating thumbnail: File missing
Melee

, including the final boss Terran. Being stunned when an enemy hits you causes you to take 30% additional damage. The idea here is to get out of the stun effect of Terran faster than he can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.9 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses; specifically, 3.0 second interval weapon need to be reduced to 2.9 seconds or faster. Therefore, it is only safe to use Cloudburst Staff while using

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Surge I

or

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Surge II

before clearing

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Into the Mist

. The safest spell to use while maintaining a decent adjusted clear time is likely the 20k-accuracy

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Gust

, with a wand and a shield equipped. Worth noting that using Cloudburst Staff, even with

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Surge I

or

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Surge II

, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. Check combat sim to see how many runes you will spend per hour, and make plenty of extras to survive for as long as necessary. The following methods will reduce your interval sufficiently enough to avoid the need to spend Air Runes on Surge Auroras, making this particular method effectively foolproof. You can use the

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Fury II

Aurora instead for better adjusted clear times if you meet one or more of these requirements.

Any setup you use needs to be checked with the Combat Simulator to be sure of its efficacy for you.

It may be helpful to check if you can idle the dungeon with the Combat Simulator. Can I Idle may be misleading in the amount of DR you need. 'If' your attack interval is 2.9 or lower with a staff, or if you are using a wand, you can uncheck the Status Damage checkbox as you will not be taking stun damage from any of these enemies.

Use Silver Diamond Ring, Infernal Cape, and Dragonfire Shield if you don't have enough DR.

Ring of Wealth or Aorpheat's Signet Ring can be used if you don't have the Warlock Ring, but the adjusted drop time is worse with them.

FEZ is good but not mandatory.

If you have unused Water Chests, you might want to open them for the Magic Wand (Elite).

Maximized Farming

The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions

Magic

This build uses

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Water Surge

or

Error creating thumbnail: File missing
Water Wave

(slightly reduced rune cost),

Error creating thumbnail: File missing
Anguish III

, and

Error creating thumbnail: File missing
Fury II

. To use this method, you need to have an attack interval of 2.9 or lower. This is achieved the easiest in the end game with

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Otto

, or alternatively with

Error creating thumbnail: File missing
Surge I

or

Error creating thumbnail: File missing
Surge II

. This achieves around 26 to 27 scrolls per hour, depending slightly on your

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Astrology

bonuses.

Consumables:

Ancient Relics Guides

On top of no Pets,

Error creating thumbnail: File missing
Astrology

or Potions this guide will also assume no Relics.

Much like any other dungeon up to now, Manual Eating will be required.

Melee

Gear

A Melee setup for

Error creating thumbnail: File missing
Earth God Dungeon

will take around 30 minutes to clear and take roughly 1,150 Lobster.

Rune Equipment lowers the Lobster amount by roughly 150 per clear. It has little to no impact on clear speed.

Sunset Rapier and Ancient Claw have roughly the same clear speed.
A Dragon Claw would only be 5 minutes slower.

Prayers:

Error creating thumbnail: File missing
Incredible Reflexes

&

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Chivalry

Combat Simulator Export

Combat Simulator Export


Ranged

Even though this is technically possible, it will require a whole lot of farming.

To be able to do it with

Error creating thumbnail: File missing
Ranged

you will need

Error creating thumbnail: File missing
Level 70

as well as farm enough Food Box I from lower dungeons to obtain enough Swordfish for

Error creating thumbnail: File missing
Raft Building

.

It will also require Rune Equipment.

This dungeon will take roughly 35 minutes to clear with Melee and use approximately 1030 Lobster per clear.

In short, it is highly discouraged to use

Error creating thumbnail: File missing
Ranged

to attempt

Error creating thumbnail: File missing
Earth God Dungeon

.

Gear

Error creating thumbnail: File missing
Ancient Crossbow

lowers the estimated clear time to roughly 22 minutes.


Prayers:

Error creating thumbnail: File missing
Sharp Vision

&

Error creating thumbnail: File missing
Stone Skin

Combat Simulator Export

Combat Simulator Export

Magic

Due to the Combat Triangle, it is recommended to clear the

Error creating thumbnail: File missing
Earth God Dungeon

with

Error creating thumbnail: File missing
Magic

because the enemies here are mostly

Error creating thumbnail: File missing
Melee

, including the final boss Terran.

Gear

This will require the

Error creating thumbnail: File missing
Level 55

Skill cap to be unlocked. You can use higher or lower tiers of Wizard Armour.

It won't really have a large impact on the kill speed (roughly 20-24 minutes), it will however impact how much you need to eat.
The increase from Earth Acolyte Wizard Gear to Earth Adept Wizard Gear is is roughly 750 Lobster to 1,200 Lobster for example.

Earth Adept Wizard Gear is just the example given. Feel free to change this to Air Adept Wizard Gear, Water Adept Wizard Gear or Fire Adept Wizard Gear or even Expert Wizard Equipment if you have the

Error creating thumbnail: File missing
Runecrafting

Level unlocks.

Be sure to adjust your Spell to match the Element of the Wizard Equipment you're using.


Spell:

Error creating thumbnail: File missing
Earth Wave

Curse:

Error creating thumbnail: File missing
Anguish III

Aurora:

Error creating thumbnail: File missing
Fury II

(Optional) Prayers:

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Mystic Might

&

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Mystic Mastery

Combat Simulator Export

Combat Simulator Export