Necromancers Palace/Guide: Difference between revisions
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{{ | {{RequiresTotH}} | ||
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | |||
{{UserContentVersion|1.3}} | |||
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]]. | |||
=Why Idle This?= | |||
* {{ZoneIcon|Necromancers Palace}} is mainly cleared for {{ItemIcon|Summoning Scrolls}}, which significantly improves {{Skill|Summoning}} | * {{ZoneIcon|Necromancers Palace}} is mainly cleared for {{ItemIcon|Summoning Scrolls}}, which significantly improves {{Skill|Summoning}} | ||
* Unfortunately, while the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in {{TotH}} combat progression (due to it's relative powerlessness compared to [[Glossary|Best In Slot]] sets at the time of completing this dungeon), players with the {{AoD}} expansion may find the set helpful with clearing its late-game content. This is due to its use in counteracting the {{Icon|Barrier}} mechanic. | * Unfortunately, while the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in {{TotH}} combat progression (due to it's relative powerlessness compared to [[Glossary|Best In Slot]] sets at the time of completing this dungeon), players with the {{AoD}} expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the {{Icon|Barrier}} mechanic. | ||
=Standard Guides= | |||
==Manual Eating (God Gear) Low Stats '''WITH AoD'''== | |||
===Estimated Death Rate=== | |||
* There is an estimated Death Chance of around 4% with Manual Eating. Just holding the Eat button won't work, you need to Manual Eat properly. | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 7.5 | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Herblore|90}} | |||
* {{SkillReq|Archaeology|90}} | |||
* {{SkillReq|Cartography|90}} | |||
* {{SkillReq|Magic|90}} | |||
* {{SkillReq|Summoning|90}} | |||
* {{SkillReq|Prayer|95}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Hitpoints|99}} | |||
===Gear=== | |||
* Prayer: {{Icon|Augury|type=prayer}} and {{Icon|Battleheart|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|The Academia Arcanum}} | |||
{{Equipment/Recommended | |||
|style = Magic | |||
|helm1 = Glacia God Helmet | |||
|body1 = Glacia God Platebody | |||
|legs1 = Glacia God Platelegs | |||
|boots1 = Glacia God Boots | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Agile Gem | |||
|weapon1 = Water Pulse Staff | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Witch|Dragon}} | |||
}} | |||
<br> | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
==Idle Low Stats '''WITHOUT AoD'''== | |||
===Estimated Death Rate=== | |||
* Clearing this dungeon without some of the recommended upgrades is highly discouraged. | |||
* Without {{SkillReq|Agility|120}} or {{SkillReq|Astrology|120}} or a {{ItemIcon|Divine Crossbow}} with {{ItemIcon|Meteorite Bolts}}, the death chance remains at 9%, averaging around 0.3 deaths per hour. | |||
* Estimated death rate with just {{SkillReq|Agility|120}} is roughly 1.5% (0.11 per hour). | |||
* Estimated death rate with just {{SkillReq|Astrology|120}} is roughly 3% (0.20 per hour). | |||
* Estimated death rate with just {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 1% (0.09 per hour). | |||
* Estimated death rate with {{SkillReq|Astrology|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 0.001% (0.0015 per hour). | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 3 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}}: 8 | |||
* Estimated clears per hour with {{SkillReq|Astrology|120}}: 6 | |||
* Estimated clears per hour with {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 9.7 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}} and {{SkillReq|Astrology|120}}: 10.5 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 16 | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Herblore|90}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Crafting|100}} | |||
* {{SkillReq|Woodcutting|100}} | |||
* {{SkillReq|Summoning|105}} | |||
* {{SkillReq|Hitpoints|110}} | |||
* {{SkillReq|Ranged|112}} | |||
* {{SkillReq|Prayer|118}} | |||
===Recommended Skill Levels=== | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Archaeology|110}} | |||
* {{SkillReq|Defence|110}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} - Needs {{AgilityIcon|Waterfall Crossing}} at max {{Icon|Mastery}}. | |||
* {{SkillReq|Cartography|120}} & Full Hex Mastery | |||
* {{SkillReq|Herblore|120}} | |||
* {{SkillReq|Woodcutting|112}}, {{SkillReq|Mining|115}}, {{SkillReq|Smithing|119}}, {{SkillReq|Fletching|110}} - for {{ItemIcon|Divine Crossbow}} and {{ItemIcon|Meteorite Bolts}} | |||
===Gear=== | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Mask of Torment | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frostspark Boots | |||
|gloves1 = (U) Elderwood Vambraces | |||
|cape1 = Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Wasteful Ring | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Siren}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Frozen Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
==Idle Low Stats '''WITH AoD'''== | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 10.5 - Without {{SkillReq|Agility|120}} You will need to swap to {{ItemIcon|Ancient Infernal Cape}} and have a negligible death chance (0.003 deaths per hour). | |||
* Estimated clears per hour with {{SkillReq|Agility|120}}: 18.5 | |||
* Estimated clears per hour with {{SkillReq|Astrology|120}}: 12.5 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}} and {{SkillReq|Astrology|120}}: 20.8 | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Cartography|90}} | |||
* {{SkillReq|Herblore|90}} - If not obtaining {{ItemIcon|Damage Reduction Potion IV}} from {{Skill|Cartography}}. | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Summoning|105}} | |||
* {{SkillReq|Archaeology|90}} | |||
* {{SkillReq|Hitpoints|110}} | |||
* {{SkillReq|Ranged|110}} | |||
* {{SkillReq|Prayer|118}} | |||
===Recommended Skill Levels=== | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Archaeology|110}} | |||
* {{SkillReq|Defence|110}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} | |||
* {{SkillReq|Cartography|120}} & Full Hex Mastery | |||
* {{SkillReq|Herblore|120}} | |||
===Gear=== | |||
{{ItemIcon|Weakness Exploiter Cape}} is a direct upgrade to {{ItemIcon|Weakness Finder Cape}} and increases clears per hour by 2, but is very lengthy to obtain. | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Lightning Aura Helmet | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frostspark Boots | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Weakness Finder Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Agile Gem | |||
|weapon1 = Engulfing Vortex Longbow | |||
|ammo1 = Ancient Arrows | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Siren}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pipe Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
==Idle High/Endgame Stats '''WITHOUT AoD'''== | |||
===Estimated Deaths per Hour=== | |||
None | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 46 | |||
** Can equip {{ItemIcon|Chapeau Noir}} in Passsive Slot for 3 more chests per hour. | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Summoning|115}} | |||
* {{SkillReq|Prayer|118}} | |||
* {{SkillReq|Herblore|120}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} | |||
* {{SkillReq|Hitpoints|120}} | |||
* {{SkillReq|Ranged|120}} | |||
===Gear=== | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Critical Strike Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Mask of Torment | |||
|body1 = Vorloran Watcher Platebody | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Vorloran Watcher Boots | |||
|gloves1 = Vorloran Watcher Gauntlets | |||
|cape1 = Weakness Exploiter Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|weapon1 = Feather Storm Crossbow | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Zephyte Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Spectre}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pipe Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
==Idle High/Endgame Stats '''WITH AoD'''== | |||
===Estimated Deaths per Hour=== | |||
None | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 64 | |||
** Can equip {{ItemIcon|Chapeau Noir}} in Passsive Slot for 3 more chests per hour. | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Fletching|111}} | |||
* {{SkillReq|Woodcutting|112}} | |||
* {{SkillReq|Mining|115}} | |||
* {{SkillReq|Summoning|115}} | |||
* {{SkillReq|Archaeology|118}} | |||
* {{SkillReq|Prayer|118}} | |||
* {{SkillReq|Smithing|118}} | |||
* {{SkillReq|Herblore|120}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} | |||
* {{SkillReq|Cartography|120}} | |||
* {{SkillReq|Hitpoints|120}} | |||
* {{SkillReq|Ranged|120}} | |||
===Gear=== | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Critical Strike Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Mask of Torment | |||
|body1 = Vorloran Watcher Platebody | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Sand Treaders | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Weakness Exploiter Cape | |||
|neck1 = Merman Pendant | |||
|ring1 = Ring of Malice (m) | |||
|gem1 = Dungeon Gem | |||
|weapon1 = Divine Javelin | |||
|shield1 = Shield of Ranged Power | |||
|passive1 = Pirate Hook | |||
|consumable1 = Power Crystals | |||
|familiar11 = !{{Synergy|Centaur|Spectre}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pipe Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
=== | |||
=Ancient Relics Guides= | |||
* | |||
==Manual Eat Low Level (God Gear) Method== | |||
* | |||
The boss {{MonsterIcon|Fiozor, the Ancient Necromancer}} is nearly impossible to get down to no death rate even with Manual Eating, the provided setup has a less than 2% chance of failing. Holding the [[Eat]] button will '''NOT''' work and will almost certainly result in defeat. <br> | |||
Swapping to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} will lower the death chance to around 0.3%. | |||
Tested with [[Relics]]: | |||
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Ranged|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Agility|notext=true}} - 3 | |||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master | |||
===Skills=== | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Hitpoints|99}} | |||
* {{SkillReq|Ranged|99}} | |||
===Gear=== | |||
Highly suggested to switch to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} and put {{ItemIcon|Shield of Ranged Power}} in the passive slot. | |||
* Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Aeris God Helmet | |||
|body1 = Aeris God Platebody | |||
|legs1 = Aeris God Platelegs | |||
|boots1 = Aeris God Boots | |||
|gloves1 = Aeris God Gloves | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Dungeon Gem | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |||
}} | |||
===Agility=== | ===Agility=== | ||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
{{CombatNav| | |||
==Idle Low Level (110 Gear) Method== | |||
Has a negligible death chance (less than 0.00001 deaths per hour). | |||
Tested with [[Relics]]: | |||
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Ranged|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Agility|notext=true}} - 3 | |||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master | |||
===Skills=== | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Hitpoints|110}} | |||
* {{SkillReq|Ranged|110}} | |||
===Gear=== | |||
Highly suggested to switch to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} and put {{ItemIcon|Shield of Ranged Power}} in the passive slot. This will have an absurdly low death chance (0.00001 Per Hour). | |||
* Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Lightning Aura Helmet | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frost Walker Boots | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Dungeon Gem | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
<br> <br> | |||
{{CombatNav|Dungeon}} | |||
{{Menu}} | {{Menu}} |
Latest revision as of 20:36, 26 June 2024
- If you wish to tweak the Combat Simulator Exports yourself, they can be found here.
Why Idle This?
Necromancers Palace is mainly cleared for
Summoning Scrolls, which significantly improves
Summoning
- Unfortunately, while the
Summoning Set (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in
combat progression (due to it's relative powerlessness compared to Best In Slot sets at the time of completing this dungeon), players with the
expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the
Barrier mechanic.
Standard Guides
Manual Eating (God Gear) Low Stats WITH AoD
Estimated Death Rate
- There is an estimated Death Chance of around 4% with Manual Eating. Just holding the Eat button won't work, you need to Manual Eat properly.
Estimated Clears per Hour
- Estimated clears per hour: 7.5
Required Skill Levels
Level 60
Level 60
Level 70
Level 90
Level 90
Level 90
Level 90
Level 90
Level 95
Level 99
Level 99
Level 99
Gear
- Prayer:
Augury and
Battleheart
- Potion:
Damage Reduction Potion IV
- Point of Interest:
The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Idle Low Stats WITHOUT AoD
Estimated Death Rate
- Clearing this dungeon without some of the recommended upgrades is highly discouraged.
- Without
Level 120 or
Level 120 or a
Divine Crossbow with
Meteorite Bolts, the death chance remains at 9%, averaging around 0.3 deaths per hour.
- Estimated death rate with just
Level 120 is roughly 1.5% (0.11 per hour).
- Estimated death rate with just
Level 120 is roughly 3% (0.20 per hour).
- Estimated death rate with just
Divine Crossbow/
Meteorite Bolts is roughly 1% (0.09 per hour).
- Estimated death rate with
Level 120,
Level 120 and
Divine Crossbow/
Meteorite Bolts is roughly 0.001% (0.0015 per hour).
Estimated Clears per Hour
- Estimated clears per hour: 3
- Estimated clears per hour with
Level 120: 8
- Estimated clears per hour with
Level 120: 6
- Estimated clears per hour with
Divine Crossbow/
Meteorite Bolts: 9.7
- Estimated clears per hour with
Level 120 and
Level 120: 10.5
- Estimated clears per hour with
Level 120,
Level 120 and
Divine Crossbow/
Meteorite Bolts: 16
Required Skill Levels
Level 60
Level 60
Level 70
Level 90
Level 99
Level 99
Level 100
Level 100
Level 105
Level 110
Level 112
Level 118
Recommended Skill Levels
Level 105
Level 110
Level 110
Level 120
Level 120 - Needs
Waterfall Crossing at max
Mastery.
Level 120 & Full Hex Mastery
Level 120
Level 112,
Level 115,
Level 119,
Level 110 - for
Divine Crossbow and
Meteorite Bolts
Gear
- Prayer:
Battleheart and
Battleborn
- Potion:
Damage Reduction Potion IV
- Point of Interest:
Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Idle Low Stats WITH AoD
Estimated Clears per Hour
- Estimated clears per hour: 10.5 - Without
Level 120 You will need to swap to
Ancient Infernal Cape and have a negligible death chance (0.003 deaths per hour).
- Estimated clears per hour with
Level 120: 18.5
- Estimated clears per hour with
Level 120: 12.5
- Estimated clears per hour with
Level 120 and
Level 120: 20.8
Required Skill Levels
Level 60
Level 60
Level 70
Level 90
Level 90 - If not obtaining
Damage Reduction Potion IV from
Cartography.
Level 99
Level 99
Level 105
Level 90
Level 110
Level 110
Level 118
Recommended Skill Levels
Gear
Weakness Exploiter Cape is a direct upgrade to
Weakness Finder Cape and increases clears per hour by 2, but is very lengthy to obtain.
- Prayer:
Battleheart and
Battleborn
- Potion:
Damage Reduction Potion IV
- Point of Interest:
Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Idle High/Endgame Stats WITHOUT AoD
Estimated Deaths per Hour
None
Estimated Clears per Hour
- Estimated clears per hour: 46
- Can equip
Chapeau Noir in Passsive Slot for 3 more chests per hour.
- Can equip
Required Skill Levels
Level 60
Level 60
Level 70
Level 105
Level 115
Level 118
Level 120
Level 120
Level 120
Level 120
Level 120
Gear
- Prayer:
Battleheart and
Battleborn
- Potion:
Critical Strike Potion IV
- Point of Interest:
Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Idle High/Endgame Stats WITH AoD
Estimated Deaths per Hour
None
Estimated Clears per Hour
- Estimated clears per hour: 64
- Can equip
Chapeau Noir in Passsive Slot for 3 more chests per hour.
- Can equip
Required Skill Levels
Level 60
Level 60
Level 70
Level 105
Level 111
Level 112
Level 115
Level 115
Level 118
Level 118
Level 118
Level 120
Level 120
Level 120
Level 120
Level 120
Level 120
Gear
- Prayer:
Battleheart and
Battleborn
- Potion:
Critical Strike Potion IV
- Point of Interest:
Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Ancient Relics Guides
Manual Eat Low Level (God Gear) Method
The boss Fiozor, the Ancient Necromancer is nearly impossible to get down to no death rate even with Manual Eating, the provided setup has a less than 2% chance of failing. Holding the Eat button will NOT work and will almost certainly result in defeat.
Swapping to Engulfing Vortex Longbow/
Ancient Arrows will lower the death chance to around 0.3%.
Tested with Relics:
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 3
- 1,2,3,4,5,Master
Skills
Gear
Highly suggested to switch to Engulfing Vortex Longbow/
Ancient Arrows and put
Shield of Ranged Power in the passive slot.
- Prayers:
Stone Skin and
Holy Aegis
- Potion:
Damage Reduction Potion IV
- Point of Interest:
Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Idle Low Level (110 Gear) Method
Has a negligible death chance (less than 0.00001 deaths per hour).
Tested with Relics:
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 1,2,3,4,5,Master
- 3
- 1,2,3,4,5,Master
Skills
Gear
Highly suggested to switch to Engulfing Vortex Longbow/
Ancient Arrows and put
Shield of Ranged Power in the passive slot. This will have an absurdly low death chance (0.00001 Per Hour).
- Prayers:
Stone Skin and
Holy Aegis
- Potion:
Damage Reduction Potion IV
- Point of Interest:
Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |