Necromancers Palace/Guide: Difference between revisions

From Melvor Idle
(Further wording changes - Paragraph still contained references to the 'upcoming' content already available in AoD, and slightly overlapped with the preceding points)
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{{V|1.1.2}}
{{RequiresTotH}}
==Why Idle This?==
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}}
{{UserContentVersion|1.3}}
 
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].
 
=Why Idle This?=
* {{ZoneIcon|Necromancers Palace}} is mainly cleared for {{ItemIcon|Summoning Scrolls}}, which significantly improves {{Skill|Summoning}}
* {{ZoneIcon|Necromancers Palace}} is mainly cleared for {{ItemIcon|Summoning Scrolls}}, which significantly improves {{Skill|Summoning}}
* Unfortunately, while the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in {{TotH}} combat progression (due to it's relative powerlessness compared to [[Glossary|Best In Slot]] sets at the time of completing this dungeon), players with the {{AoD}} expansion may find the set helpful with clearing its late-game content. This is due to its use in counteracting the {{Icon|Barrier}} mechanic.
* Unfortunately, while the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in {{TotH}} combat progression (due to it's relative powerlessness compared to [[Glossary|Best In Slot]] sets at the time of completing this dungeon), players with the {{AoD}} expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the {{Icon|Barrier}} mechanic.
 
 
=Standard Guides=
==Manual Eating (God Gear) Low Stats '''WITH AoD'''==
 
===Estimated Death Rate===
 
* There is an estimated Death Chance of around 4% with Manual Eating. Just holding the Eat button won't work, you need to Manual Eat properly.
 
===Estimated Clears per Hour===
 
* Estimated clears per hour: 7.5
 
===Required Skill Levels===
* {{SkillReq|Cooking|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Strength|70}}
* {{SkillReq|Herblore|90}}
* {{SkillReq|Archaeology|90}}
* {{SkillReq|Cartography|90}}
* {{SkillReq|Magic|90}}
* {{SkillReq|Summoning|90}}
* {{SkillReq|Prayer|95}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Agility|99}}
* {{SkillReq|Hitpoints|99}}
 
===Gear===
 
* Prayer: {{Icon|Augury|type=prayer}} and {{Icon|Battleheart|type=prayer}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|The Academia Arcanum}}
 
{{Equipment/Recommended
|style = Magic
|helm1 = Glacia God Helmet
|body1 = Glacia God Platebody
|legs1 = Glacia God Platelegs
|boots1 = Glacia God Boots
|gloves1 = Eradicating Gloves (m)
|cape1 = Ancient Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|gem1 = Agile Gem
|weapon1 = Water Pulse Staff
|passive1 = Elder Crown
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Witch|Dragon}}
}}
<br>
 
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
==Idle Low Stats '''WITHOUT AoD'''==
 
===Estimated Death Rate===
* Clearing this dungeon without some of the recommended upgrades is highly discouraged.
* Without {{SkillReq|Agility|120}} or {{SkillReq|Astrology|120}} or a {{ItemIcon|Divine Crossbow}} with {{ItemIcon|Meteorite Bolts}}, the death chance remains at 9%, averaging around 0.3 deaths per hour.
* Estimated death rate with just {{SkillReq|Agility|120}} is roughly 1.5% (0.11 per hour).
* Estimated death rate with just {{SkillReq|Astrology|120}} is roughly 3% (0.20 per hour).
* Estimated death rate with just {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 1% (0.09 per hour).
* Estimated death rate with {{SkillReq|Astrology|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 0.001% (0.0015 per hour).
 
 
===Estimated Clears per Hour===
* Estimated clears per hour: 3
* Estimated clears per hour with {{SkillReq|Agility|120}}: 8
* Estimated clears per hour with {{SkillReq|Astrology|120}}: 6
* Estimated clears per hour with {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 9.7
* Estimated clears per hour with {{SkillReq|Agility|120}} and {{SkillReq|Astrology|120}}: 10.5
* Estimated clears per hour with {{SkillReq|Agility|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 16
 
 
===Required Skill Levels===
* {{SkillReq|Cooking|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Strength|70}}
* {{SkillReq|Herblore|90}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Agility|99}}
* {{SkillReq|Crafting|100}}
* {{SkillReq|Woodcutting|100}}
* {{SkillReq|Summoning|105}}
* {{SkillReq|Hitpoints|110}}
* {{SkillReq|Ranged|112}}
* {{SkillReq|Prayer|118}}
 
===Recommended Skill Levels===
 
* {{SkillReq|Attack|105}}
* {{SkillReq|Archaeology|110}}
* {{SkillReq|Defence|110}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Agility|120}} - Needs {{AgilityIcon|Waterfall Crossing}} at max {{Icon|Mastery}}.
* {{SkillReq|Cartography|120}} & Full Hex Mastery
* {{SkillReq|Herblore|120}}
* {{SkillReq|Woodcutting|112}}, {{SkillReq|Mining|115}}, {{SkillReq|Smithing|119}}, {{SkillReq|Fletching|110}} - for {{ItemIcon|Divine Crossbow}} and {{ItemIcon|Meteorite Bolts}}
 
===Gear===
 
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
 
{{Equipment/Recommended
|style = Ranged
|helm1 = Mask of Torment
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = (U) Elderwood Vambraces
|cape1 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|weapon1 = Shockwave
|shield1 = Shield of Ranged Power
|ammo1 = Jadestone Bolts
|passive1 = Wasteful Ring
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Centaur|Siren}}
}}
 
 
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Frozen Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Expertise
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
 
==Idle Low Stats '''WITH AoD'''==
 
===Estimated Clears per Hour===
 
* Estimated clears per hour: 10.5 - Without {{SkillReq|Agility|120}} You will need to swap to {{ItemIcon|Ancient Infernal Cape}} and have a negligible death chance (0.003 deaths per hour).
* Estimated clears per hour with {{SkillReq|Agility|120}}: 18.5
* Estimated clears per hour with {{SkillReq|Astrology|120}}: 12.5
* Estimated clears per hour with {{SkillReq|Agility|120}} and {{SkillReq|Astrology|120}}: 20.8
 
 
===Required Skill Levels===
* {{SkillReq|Cooking|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Strength|70}}
* {{SkillReq|Cartography|90}}
* {{SkillReq|Herblore|90}} - If not obtaining {{ItemIcon|Damage Reduction Potion IV}} from {{Skill|Cartography}}.
* {{SkillReq|Astrology|99}}
* {{SkillReq|Agility|99}}
* {{SkillReq|Summoning|105}}
* {{SkillReq|Archaeology|90}}
* {{SkillReq|Hitpoints|110}}
* {{SkillReq|Ranged|110}}
* {{SkillReq|Prayer|118}}
 
 
===Recommended Skill Levels===
 
* {{SkillReq|Attack|105}}
* {{SkillReq|Archaeology|110}}
* {{SkillReq|Defence|110}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Cartography|120}} & Full Hex Mastery
* {{SkillReq|Herblore|120}}
 
===Gear===
 
{{ItemIcon|Weakness Exploiter Cape}} is a direct upgrade to {{ItemIcon|Weakness Finder Cape}} and increases clears per hour by 2, but is very lengthy to obtain.
 
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
 
{{Equipment/Recommended
|style = Ranged
|helm1 = Lightning Aura Helmet
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Eradicating Gloves (m)
|cape1 = Weakness Finder Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|gem1 = Agile Gem
|weapon1 = Engulfing Vortex Longbow
|ammo1 = Ancient Arrows
|passive1 = Elder Crown
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Centaur|Siren}}
}}
 
 
 
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pipe Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Expertise
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
 
==Idle High/Endgame Stats '''WITHOUT AoD'''==
 
===Estimated Deaths per Hour===
None
 
===Estimated Clears per Hour===
 
* Estimated clears per hour: 46
** Can equip {{ItemIcon|Chapeau Noir}} in Passsive Slot for 3 more chests per hour.
 
===Required Skill Levels===
* {{SkillReq|Cooking|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Strength|70}}
* {{SkillReq|Attack|105}}
* {{SkillReq|Summoning|115}}
* {{SkillReq|Prayer|118}}
* {{SkillReq|Herblore|120}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Hitpoints|120}}
* {{SkillReq|Ranged|120}}
 
===Gear===
 
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}}
* Potion: {{ItemIcon|Critical Strike Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
 
{{Equipment/Recommended
|style = Ranged
|helm1 = Mask of Torment
|body1 = Vorloran Watcher Platebody
|legs1 = Perfect Sight Legs
|boots1 = Vorloran Watcher Boots
|gloves1 = Vorloran Watcher Gauntlets
|cape1 = Weakness Exploiter Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|weapon1 = Feather Storm Crossbow
|shield1 = Shield of Ranged Power
|ammo1 = Zephyte Bolts
|passive1 = Elder Crown
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Centaur|Spectre}}
}}
 
 
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pipe Climb
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pipe Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Expertise
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
 
==Idle High/Endgame Stats '''WITH AoD'''==
 
===Estimated Deaths per Hour===
None
 
===Estimated Clears per Hour===
 
* Estimated clears per hour: 64
** Can equip {{ItemIcon|Chapeau Noir}} in Passsive Slot for 3 more chests per hour.
 
===Required Skill Levels===
* {{SkillReq|Cooking|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Strength|70}}
* {{SkillReq|Attack|105}}
* {{SkillReq|Fletching|111}}
* {{SkillReq|Woodcutting|112}}
* {{SkillReq|Mining|115}}
* {{SkillReq|Summoning|115}}
* {{SkillReq|Archaeology|118}}
* {{SkillReq|Prayer|118}}
* {{SkillReq|Smithing|118}}
* {{SkillReq|Herblore|120}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Cartography|120}}
* {{SkillReq|Hitpoints|120}}
* {{SkillReq|Ranged|120}}
 
===Gear===
 
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}}
* Potion: {{ItemIcon|Critical Strike Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
 
{{Equipment/Recommended
|style = Ranged
|helm1 = Mask of Torment
|body1 = Vorloran Watcher Platebody
|legs1 = Perfect Sight Legs
|boots1 = Sand Treaders
|gloves1 = Eradicating Gloves (m)
|cape1 = Weakness Exploiter Cape
|neck1 = Merman Pendant
|ring1 = Ring of Malice (m)
|gem1 = Dungeon Gem
|weapon1 = Divine Javelin
|shield1 = Shield of Ranged Power
|passive1 = Pirate Hook
|consumable1 = Power Crystals
|familiar11 = !{{Synergy|Centaur|Spectre}}
}}
 
 
 
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pipe Climb
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pipe Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Expertise
|showtotals = false
|showcosts = false
|showrequirements = false
}}


==Stats and Buffs==
===Minimum Recommended Levels===
{| class="wikitable"
|-
! Suggestion
! Benefit
|-
| {{SkillReq|Hitpoints|120}}
| Less need for DR
|-
| {{SkillReq|Agility|120}}
| Pillar of Combat and Elite Pillar of Expertise
|-
| {{SkillReq|Prayer|118}}
| {{PrayerIcon|Battleborn}}
|-
|}


===Astrology===
 
As many combat bonuses from {{Skill|Astrology}} constellations are recommended, but not required. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:
=Ancient Relics Guides=
* +5 Hidden Levels for {{Skill|Melee}}{{Skill|Ranged}}{{Skill|Magic}}
 
**{{Icon|Iridan|type=constellation}}, {{Icon|Terra|type=constellation}}, {{Icon|Syllia|type=constellation}}, and {{Icon|Arachi|type=constellation}}. The +5 hidden {{Skill|Defence}} levels in {{Icon|Tellus|type=constellation}} are redundant.
==Manual Eat Low Level (God Gear) Method==
* 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from {{Icon|Ashtar|type=constellation}}
 
The boss {{MonsterIcon|Fiozor, the Ancient Necromancer}} is nearly impossible to get down to no death rate even with Manual Eating, the provided setup has a less than 2% chance of failing. Holding the [[Eat]] button will '''NOT''' work and will almost certainly result in defeat. <br>
Swapping to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} will lower the death chance to around 0.3%.
 
Tested with [[Relics]]:
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Ranged|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Agility|notext=true}} - 3
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master
 
===Skills===
* {{SkillReq|Agility|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Defence|99}}
* {{SkillReq|Hitpoints|99}}
* {{SkillReq|Ranged|99}}
 
===Gear===
 
Highly suggested to switch to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} and put {{ItemIcon|Shield of Ranged Power}} in the passive slot.
 
* Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Holy Aegis|type=prayer}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
 
{{Equipment/Recommended
|style = Ranged
|helm1 = Aeris God Helmet
|body1 = Aeris God Platebody
|legs1 = Aeris God Platelegs
|boots1 = Aeris God Boots
|gloves1 = Aeris God Gloves
|cape1 = Ancient Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|gem1 = Dungeon Gem
|weapon1 = Shockwave
|shield1 = Shield of Ranged Power
|ammo1 = Jadestone Bolts
|passive1 = Elder Crown
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Centaur|Dragon}}
}}


===Agility===
===Agility===
{| class="wikitable"
!colspan="1"| #
!colspan="1"| Obstacle
!colspan="4"| Reason
|-
!colspan="1"| 1
| X
|-
!colspan="1"| 2
| X
|-
!colspan="1"| 3
| {{Skill|Agility|Pipe Climb}}
| No particular reason beyond being the only obstacle that grants any combat benefits.
|-
!colspan="1"| 4
| {{Skill|Agility|Coal Stones}}
| No negative modifiers, technically saves some food.
|-
!colspan="1"| 5
| {{Skill|Agility|Cliff Balance}}
| +20 HP.
|-
!colspan="1"| 6
| {{Skill|Agility|Rocky Waters}}
| +50 HP. {{Skill|Agility|Lake Swim}} can be used instead if the player gets more damage reduction.
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
| No negative combat modifiers.
|-
!colspan="1"| 8
| {{Skill|Agility|Raft Building}}
| Gives a bit more survivability which is rather important.
|-
!colspan="1"| 9
| {{Skill|Agility|Water Jump}}
| More damage. The 20 HP from{{Skill|Agility|Ice Jump}} is not needed.
|-
!colspan="1"| 10
| {{Skill|Agility|Ocean Rafting}}
| Free damage!
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Combat}}
| Lots of beneficial combat bonuses.
|-
!colspan="1"| 11
| {{TotH}} {{Skill|Agility|Frozen Maze}}
| More damage reduction and faster monster respawns.
|-
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
| Lower attack interval and more damage for the low price of lower accuracy.
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Rope Trap}}
| More damage.
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Freezing Climb}}
| More evasion, accuracy and damage.
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
| Is the equivalent of a permanent {{ItemIcon|Diamond Luck Potion IV}}, which frees up the potion slot for {{ItemIcon|Damage Reduction Potion IV}} It is necessary to have this obstacle at 99 mastery to halve the -100hp modifier.
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Expertise}}
| Provides 8% doubling, which helps a lot with chests.
|-
|}


==Idle Gear==
{{AgilityCourseTable
* There is technically a chance of death, due to the insanely high theoretical max hit stacks which {{MonsterIcon|Fiozor, the Ancient Necromancer|Fiozor}} can obtain. However, it is incredibly unlikely for them to obtain maximum stacks before they are killed.
|Cargo Net
* Use {{ItemIcon|Damage Reduction Potion IV}} for 10% extra DR.
|Monkey Bars
* {{ItemIcon|Weakness Exploiter Cape}} has marginally higher kills/hr than the {{ItemIcon|Superior Max Skillcape}} and also provides 3% dr, but it uses over 4x the amount of bolts per hour.
|Pipe Climb
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Ice Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}


{| class="wikitable"
|-
! Slot
!colspan="6"|Better to Worse
|-
! Head
|colspan="2"| {{ItemIcon|Mask of Torment}}
|colspan="2"| {{ItemIcon|Slayer Cowl (Mythical)}}
|-
! Body
|colspan="2"| {{ItemIcon|Slayer Leather Body (Mythical)}}
|colspan="2"| {{ItemIcon|Bundled Protection Body}}
|-
! Leggings
|colspan="2"| {{ItemIcon|Perfect Sight Legs}}
|colspan="2"| {{ItemIcon|(U) Carrion Chaps}}
|-
! Boots
|colspan="2"| {{ItemIcon|Frostspark Boots}}
|colspan="2"| {{ItemIcon|Lightning Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|(U) Carrion Vambraces}}
|-
! Cape
|colspan="2"| {{ItemIcon|Superior Max Skillcape}}
|colspan="2"| {{ItemIcon|Weakness Exploiter Cape}}
|-
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Allure Amulet}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Power}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|-
! Passive
|colspan="4"| {{ItemIcon|Wasteful Ring}}
|-
! Weapon
|colspan="2"| {{ItemIcon|Divine Crossbow}}
|colspan="2"| {{ItemIcon|Meteorite Crossbow}}
|-
! Offhand
|colspan="2"| {{ItemIcon|Leviathan Shield}}
|colspan="2"| {{ItemIcon|(P) Divine Shield}}
|-
|-
! Ammunition
|colspan="2"| {{ItemIcon|Meteorite Bolts}}
|colspan="2"| {{ItemIcon|Zephyte Bolts}}
|-
! Prayer
|colspan="2"| {{PrayerIcon|Battleborn}} and {{PrayerIcon|Avidity}}
|colspan="2"| {{PrayerIcon|Battleheart}} and {{PrayerIcon|Holy Aegis}}
|-
! Summons
|colspan="2"| {{ItemIcon|Fox}} and {{ItemIcon|Dragon}}
|colspan="2"| {{ItemIcon|Centaur}} and {{ItemIcon|Dragon}}
|-
|}




{{CombatNav|Guide}}
 
==Idle Low Level (110 Gear) Method==
 
Has a negligible death chance (less than 0.00001 deaths per hour).
 
Tested with [[Relics]]:
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Ranged|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Agility|notext=true}} - 3
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master
 
===Skills===
* {{SkillReq|Agility|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Defence|99}}
* {{SkillReq|Hitpoints|110}}
* {{SkillReq|Ranged|110}}
 
===Gear===
 
Highly suggested to switch to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} and put {{ItemIcon|Shield of Ranged Power}} in the passive slot. This will have an absurdly low death chance (0.00001 Per Hour).
 
* Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Holy Aegis|type=prayer}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
 
{{Equipment/Recommended
|style = Ranged
|helm1 = Lightning Aura Helmet
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frost Walker Boots
|gloves1 = Eradicating Gloves (m)
|cape1 = Ancient Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|gem1 = Dungeon Gem
|weapon1 = Shockwave
|shield1 = Shield of Ranged Power
|ammo1 = Jadestone Bolts
|passive1 = Elder Crown
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Centaur|Dragon}}
}}
 
 
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pipe Climb
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Ice Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
<br> <br>
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}

Latest revision as of 20:36, 26 June 2024

Why Idle This?

  • Necromancers Palace is mainly cleared for Summoning Scrolls, which significantly improves Summoning
  • Unfortunately, while the Summoning Set (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in TotH.svg combat progression (due to it's relative powerlessness compared to Best In Slot sets at the time of completing this dungeon), players with the AoD.png expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the Barrier mechanic.


Standard Guides

Manual Eating (God Gear) Low Stats WITH AoD

Estimated Death Rate

  • There is an estimated Death Chance of around 4% with Manual Eating. Just holding the Eat button won't work, you need to Manual Eat properly.

Estimated Clears per Hour

  • Estimated clears per hour: 7.5

Required Skill Levels

  • Cooking (skill).svg Level 60
  • Thieving (skill).svg Level 60
  • Strength (skill).svg Level 70
  • Herblore (skill).svg Level 90
  • Archaeology (skill).svg Level 90
  • Cartography (skill).svg Level 90
  • Magic (skill).svg Level 90
  • Summoning (skill).svg Level 90
  • Prayer (skill).svg Level 95
  • Astrology (skill).svg Level 99
  • Agility (skill).svg Level 99
  • Hitpoints (skill).svg Level 99

Gear


Agility

Idle Low Stats WITHOUT AoD

Estimated Death Rate

  • Clearing this dungeon without some of the recommended upgrades is highly discouraged.
  • Without Agility (skill).svg Level 120 or Astrology (skill).svg Level 120 or a Divine Crossbow with Meteorite Bolts, the death chance remains at 9%, averaging around 0.3 deaths per hour.
  • Estimated death rate with just Agility (skill).svg Level 120 is roughly 1.5% (0.11 per hour).
  • Estimated death rate with just Astrology (skill).svg Level 120 is roughly 3% (0.20 per hour).
  • Estimated death rate with just Divine Crossbow/ Meteorite Bolts is roughly 1% (0.09 per hour).
  • Estimated death rate with Astrology (skill).svg Level 120, Astrology (skill).svg Level 120 and Divine Crossbow/ Meteorite Bolts is roughly 0.001% (0.0015 per hour).


Estimated Clears per Hour

  • Estimated clears per hour: 3
  • Estimated clears per hour with Agility (skill).svg Level 120: 8
  • Estimated clears per hour with Astrology (skill).svg Level 120: 6
  • Estimated clears per hour with Divine Crossbow/ Meteorite Bolts: 9.7
  • Estimated clears per hour with Agility (skill).svg Level 120 and Astrology (skill).svg Level 120: 10.5
  • Estimated clears per hour with Agility (skill).svg Level 120, Astrology (skill).svg Level 120 and Divine Crossbow/ Meteorite Bolts: 16


Required Skill Levels

  • Cooking (skill).svg Level 60
  • Thieving (skill).svg Level 60
  • Strength (skill).svg Level 70
  • Herblore (skill).svg Level 90
  • Astrology (skill).svg Level 99
  • Agility (skill).svg Level 99
  • Crafting (skill).svg Level 100
  • Woodcutting (skill).svg Level 100
  • Summoning (skill).svg Level 105
  • Hitpoints (skill).svg Level 110
  • Ranged (skill).svg Level 112
  • Prayer (skill).svg Level 118

Recommended Skill Levels

Gear


Agility


Idle Low Stats WITH AoD

Estimated Clears per Hour

  • Estimated clears per hour: 10.5 - Without Agility (skill).svg Level 120 You will need to swap to Ancient Infernal Cape and have a negligible death chance (0.003 deaths per hour).
  • Estimated clears per hour with Agility (skill).svg Level 120: 18.5
  • Estimated clears per hour with Astrology (skill).svg Level 120: 12.5
  • Estimated clears per hour with Agility (skill).svg Level 120 and Astrology (skill).svg Level 120: 20.8


Required Skill Levels


Recommended Skill Levels

  • Attack (skill).svg Level 105
  • Archaeology (skill).svg Level 110
  • Defence (skill).svg Level 110
  • Astrology (skill).svg Level 120
  • Agility (skill).svg Level 120
  • Cartography (skill).svg Level 120 & Full Hex Mastery
  • Herblore (skill).svg Level 120

Gear

Weakness Exploiter Cape is a direct upgrade to Weakness Finder Cape and increases clears per hour by 2, but is very lengthy to obtain.


Agility


Idle High/Endgame Stats WITHOUT AoD

Estimated Deaths per Hour

None

Estimated Clears per Hour

  • Estimated clears per hour: 46
    • Can equip Chapeau Noir in Passsive Slot for 3 more chests per hour.

Required Skill Levels

  • Cooking (skill).svg Level 60
  • Thieving (skill).svg Level 60
  • Strength (skill).svg Level 70
  • Attack (skill).svg Level 105
  • Summoning (skill).svg Level 115
  • Prayer (skill).svg Level 118
  • Herblore (skill).svg Level 120
  • Astrology (skill).svg Level 120
  • Agility (skill).svg Level 120
  • Hitpoints (skill).svg Level 120
  • Ranged (skill).svg Level 120

Gear


Agility


Idle High/Endgame Stats WITH AoD

Estimated Deaths per Hour

None

Estimated Clears per Hour

  • Estimated clears per hour: 64
    • Can equip Chapeau Noir in Passsive Slot for 3 more chests per hour.

Required Skill Levels

  • Cooking (skill).svg Level 60
  • Thieving (skill).svg Level 60
  • Strength (skill).svg Level 70
  • Attack (skill).svg Level 105
  • Fletching (skill).svg Level 111
  • Woodcutting (skill).svg Level 112
  • Mining (skill).svg Level 115
  • Summoning (skill).svg Level 115
  • Archaeology (skill).svg Level 118
  • Prayer (skill).svg Level 118
  • Smithing (skill).svg Level 118
  • Herblore (skill).svg Level 120
  • Astrology (skill).svg Level 120
  • Agility (skill).svg Level 120
  • Cartography (skill).svg Level 120
  • Hitpoints (skill).svg Level 120
  • Ranged (skill).svg Level 120

Gear


Agility


Ancient Relics Guides

Manual Eat Low Level (God Gear) Method

The boss Fiozor, the Ancient Necromancer is nearly impossible to get down to no death rate even with Manual Eating, the provided setup has a less than 2% chance of failing. Holding the Eat button will NOT work and will almost certainly result in defeat.
Swapping to Engulfing Vortex Longbow/ Ancient Arrows will lower the death chance to around 0.3%.

Tested with Relics:

  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 3
  • - 1,2,3,4,5,Master

Skills

  • Agility (skill).svg Level 99
  • Astrology (skill).svg Level 99
  • Defence (skill).svg Level 99
  • Hitpoints (skill).svg Level 99
  • Ranged (skill).svg Level 99

Gear

Highly suggested to switch to Engulfing Vortex Longbow/ Ancient Arrows and put Shield of Ranged Power in the passive slot.

Agility



Idle Low Level (110 Gear) Method

Has a negligible death chance (less than 0.00001 deaths per hour).

Tested with Relics:

  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 3
  • - 1,2,3,4,5,Master

Skills

  • Agility (skill).svg Level 99
  • Astrology (skill).svg Level 99
  • Defence (skill).svg Level 99
  • Hitpoints (skill).svg Level 110
  • Ranged (skill).svg Level 110

Gear

Highly suggested to switch to Engulfing Vortex Longbow/ Ancient Arrows and put Shield of Ranged Power in the passive slot. This will have an absurdly low death chance (0.00001 Per Hour).


Agility