Necromancers Palace/Guide

From Melvor Idle
Revision as of 11:08, 3 June 2024 by Ayarez (talk | contribs) (Overhaul v2)
This page was last updated for (v1.1.2).

Why Idle This?

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    Necromancers Palace
    is mainly cleared for Summoning Scrolls, which significantly improves
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    Summoning
  • Unfortunately, while the Summoning Set (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in combat progression (due to it's relative powerlessness compared to Best In Slot sets at the time of completing this dungeon), players with the expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the Barrier mechanic.

Idle Low Stats WITHOUT AoD

Estimated Death Rate

  • Clearing this dungeon without some of the recommended upgrades is highly discouraged.
  • Without
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    Level 120
    or
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    Level 120
    or a Divine Crossbow with Meteorite Bolts, the death chance remains at 9%, averaging around 0.3 deaths per hour.
  • Estimated death rate with just
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    Level 120
    is roughly 1.5% (0.11 per hour).
  • Estimated death rate with just
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    Level 120
    is roughly 3% (0.20 per hour).
  • Estimated death rate with just Divine Crossbow/ Meteorite Bolts is roughly 1% (0.09 per hour).
  • Estimated death rate with
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    Level 120
    ,
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    Level 120
    and Divine Crossbow/ Meteorite Bolts is roughly 0.001% (0.0015 per hour).


Estimated Clears per Hour

  • Estimated clears per hour: 3
  • Estimated clears per hour with
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    Level 120
    : 8
  • Estimated clears per hour with
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    Level 120
    : 6
  • Estimated clears per hour with Divine Crossbow/ Meteorite Bolts: 9.7
  • Estimated clears per hour with
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    Level 120
    and
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    Level 120
    : 10.5
  • Estimated clears per hour with
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    Level 120
    ,
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    Level 120
    and Divine Crossbow/ Meteorite Bolts: 16


Required Skill Levels

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    Level 60
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    Level 60
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    Level 70
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    Level 90
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    Level 99
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    Level 99
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    Level 100
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    Level 105
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    Level 110
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    Level 112
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    Level 118


Recommended Skill Levels

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    Level 105
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    Level 110
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    Level 110
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    Level 120
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    Level 120
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    Level 120
    & Full Hex Mastery
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    Level 120
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    Level 112
    ,
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    Level 115
    ,
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    Level 119
    ,
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    Level 110
    - for Divine Crossbow and Meteorite Bolts

Gear

Prayer:

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Battleheart

and

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Battleborn

Potion: Damage Reduction Potion IV

Point of Interest: Bandit Hideout



Agility


Pastebin For Combat Simulator

Combat Simulator Pastebin


Idle Low Stats WITH AoD

  • Estimated clears per hour: 10.5 - Without
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    Level 120
    You will need to swap to Ancient Infernal Cape and have a negligible death chance (0.003 deaths per hour).
  • Estimated clears per hour with
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    Level 120
    : 18.5
  • Estimated clears per hour with
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    Level 120
    : 12.5
  • Estimated clears per hour with
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    Level 120
    and
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    Level 120
    : 20.8


Required Skill Levels

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    Level 60
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    Level 60
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    Level 70
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    Level 90
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    Level 90
    - If not obtaining Damage Reduction Potion IV from
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    Cartography
    .
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    Level 99
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    Level 99
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    Level 105
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    Level 90
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    Level 110
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    Level 110
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    Level 118


Recommended Skill Levels

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    Level 105
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    Level 110
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    Level 110
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    Level 120
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    Level 120
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    Level 120
    & Full Hex Mastery
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    Level 120

Gear

Prayer:

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Battleheart

and

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Battleborn

Potion: Damage Reduction Potion IV

Point of Interest: Bandit Hideout

Weakness Exploiter Cape is a direct upgrade to Weakness Finder Cape and increases clears per hour by 2, but is very lengthy to obtain.


Agility


Pastebin For Combat Simulator

Combat Simulator Pastebin