Necromancers Palace/Guide

From Melvor Idle
This page was last updated for (v1.1.2).
This article is about the suggested way to complete Necromancers Palace. For the dungeon itself, see Necromancers Palace.

Why Idle This?

  • Necromancers Palace is mainly cleared for Summoning Scrolls, which significantly improves Summoning
  • Unfortunately, while the Summoning Set (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in TotH.svg combat progression (due to it's relative powerlessness compared to Best In Slot sets at the time of completing this dungeon), players with the AoD.png expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the Barrier mechanic.

Idle Low Stats WITHOUT AoD

Estimated Death Rate

  • Clearing this dungeon without some of the recommended upgrades is highly discouraged.
  • Without Agility (skill).svg Level 120 or Astrology (skill).svg Level 120 or a Divine Crossbow with Meteorite Bolts, the death chance remains at 9%, averaging around 0.3 deaths per hour.
  • Estimated death rate with just Agility (skill).svg Level 120 is roughly 1.5% (0.11 per hour).
  • Estimated death rate with just Astrology (skill).svg Level 120 is roughly 3% (0.20 per hour).
  • Estimated death rate with just Divine Crossbow/ Meteorite Bolts is roughly 1% (0.09 per hour).
  • Estimated death rate with Astrology (skill).svg Level 120, Astrology (skill).svg Level 120 and Divine Crossbow/ Meteorite Bolts is roughly 0.001% (0.0015 per hour).


Estimated Clears per Hour

  • Estimated clears per hour: 3
  • Estimated clears per hour with Agility (skill).svg Level 120: 8
  • Estimated clears per hour with Astrology (skill).svg Level 120: 6
  • Estimated clears per hour with Divine Crossbow/ Meteorite Bolts: 9.7
  • Estimated clears per hour with Agility (skill).svg Level 120 and Astrology (skill).svg Level 120: 10.5
  • Estimated clears per hour with Agility (skill).svg Level 120, Astrology (skill).svg Level 120 and Divine Crossbow/ Meteorite Bolts: 16


Required Skill Levels

  • Cooking (skill).svg Level 60
  • Thieving (skill).svg Level 60
  • Strength (skill).svg Level 70
  • Herblore (skill).svg Level 90
  • Astrology (skill).svg Level 99
  • Agility (skill).svg Level 99
  • Crafting (skill).svg Level 100
  • Summoning (skill).svg Level 105
  • Hitpoints (skill).svg Level 110
  • Ranged (skill).svg Level 112
  • Prayer (skill).svg Level 118


Recommended Skill Levels

Gear

Prayer: Battleheart and Battleborn

Potion: Damage Reduction Potion IV

Point of Interest: Bandit Hideout



Agility


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Idle Low Stats WITH AoD

  • Estimated clears per hour: 10.5 - Without Agility (skill).svg Level 120 You will need to swap to Ancient Infernal Cape and have a negligible death chance (0.003 deaths per hour).
  • Estimated clears per hour with Agility (skill).svg Level 120: 18.5
  • Estimated clears per hour with Astrology (skill).svg Level 120: 12.5
  • Estimated clears per hour with Agility (skill).svg Level 120 and Astrology (skill).svg Level 120: 20.8


Required Skill Levels


Recommended Skill Levels

  • Attack (skill).svg Level 105
  • Archaeology (skill).svg Level 110
  • Defence (skill).svg Level 110
  • Astrology (skill).svg Level 120
  • Agility (skill).svg Level 120
  • Cartography (skill).svg Level 120 & Full Hex Mastery
  • Herblore (skill).svg Level 120

Gear

Prayer: Battleheart and Battleborn

Potion: Damage Reduction Potion IV

Point of Interest: Bandit Hideout

Weakness Exploiter Cape is a direct upgrade to Weakness Finder Cape and increases clears per hour by 2, but is very lengthy to obtain.


Agility


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