Page history
22 June 2024
18 June 2024
16 January 2024
Updated Arch Tool Level display, Fixed error on nil modifiers in getModifiersDifference
−366
Fixed some edge case modifiers
+1,731
Updated getModifierDetails to use modifiers from gameData
−309
19 December 2023
28 November 2023
15 November 2023
6 November 2023
15 October 2023
12 October 2023
23 September 2023
21 September 2023
15 September 2023
7 September 2023
15 July 2023
24 May 2023
12 May 2023
19 April 2023
getModifiersDifference: Exclude modifiers from output where difference is zero
+60
getModifiersDifference: Handle nil parameters gracefully
+16
getModifiersDifference: Initial implementation
+2,365
12 April 2023
10 April 2023
30 January 2023
31 December 2022
27 December 2022
5 December 2022
30 November 2022
21 November 2022
Added % symbol for ChanceAdditionalPerfectItem
+1
Reinstate modifier name, not sure how I managed to remove this
+24
Fix magnitude of healOnHitBasedOnTargetDR modifier
−43
20 November 2022
17 November 2022
13 November 2022
Correct modifier magnitude
+1
getModifierText: Actually correct it this time
+7
getModifierText: Correct function for skill modifiers
+25
10 November 2022
9 November 2022
more wording updates
+36
fixed Damage Taken wording and damage reduction wording
−22
Fixed global evasion wording
−11
Added option to get modifier text in a single line (for use with displaying curse descriptions inline)
+120